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vanilla-performance-patterns

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Production-ready performance patterns for vanilla JavaScript. Zero dependencies, maximum performance.

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/** * vanilla-performance-patterns v0.1.0 * Production-ready performance patterns for vanilla JavaScript. Zero dependencies, maximum performance. * @author [object Object] * @license MIT */ /** * @fileoverview WorkerPool - Dynamic worker pool with auto-scaling * @author - Mario Brosco <mario.brosco@42rows.com> @company 42ROWS Srl - P.IVA: 18017981004 * @module vanilla-performance-patterns/workers * * Pattern inspired by Google Squoosh and Cloudflare Workers * Auto-scales from 2 to N workers based on load * Achieves 5x throughput improvement for CPU-intensive tasks */ /** * WorkerPool - Production-ready dynamic worker pool * * Features: * - Auto-scaling based on queue pressure * - Multiple load balancing strategies * - Transferable objects support for zero-copy * - SharedArrayBuffer support for shared memory * - Automatic retry with exponential backoff * - Task prioritization and timeout * * @example * ```typescript * // Create pool with inline worker code * const pool = new WorkerPool({ * workerScript: () => { * self.onmessage = (e) => { * const result = expensiveOperation(e.data); * self.postMessage(result); * }; * }, * minWorkers: 2, * maxWorkers: 8 * }); * * // Execute task with transferable * const buffer = new ArrayBuffer(1024); * const result = await pool.execute( * { command: 'process', buffer }, * [buffer] // Transfer ownership * ); * * // Batch execution * const results = await pool.executeMany(tasks); * ``` */ class WorkerPool { constructor(options) { this.options = options; this.workers = new Map(); this.taskQueue = []; this.roundRobinIndex = 0; this.isTerminated = false; // Statistics this.stats = { totalTasks: 0, completedTasks: 0, failedTasks: 0, totalResponseTime: 0, lastThroughputCheck: Date.now(), lastCompletedTasks: 0 }; // Set defaults this.options = { minWorkers: 2, maxWorkers: navigator.hardwareConcurrency || 4, workerType: 'classic', idleTimeout: 30000, taskTimeout: 30000, enableSharedArrayBuffer: true, maxQueueSize: 1000, strategy: 'least-loaded', debug: false, ...options }; // Validate options if (this.options.minWorkers > this.options.maxWorkers) { throw new Error('minWorkers cannot be greater than maxWorkers'); } // Create worker script blob if function provided if (typeof this.options.workerScript === 'function') { const code = `(${this.options.workerScript.toString()})()`; const blob = new Blob([code], { type: 'application/javascript' }); this.workerBlobUrl = URL.createObjectURL(blob); this.options.workerScript = this.workerBlobUrl; } // Initialize minimum workers this.initializeWorkers(); } /** * Initialize minimum number of workers */ initializeWorkers() { for (let i = 0; i < this.options.minWorkers; i++) { this.createWorker(); } } /** * Create a new worker */ createWorker() { if (this.workers.size >= this.options.maxWorkers) { return null; } try { const worker = new Worker(this.options.workerScript, { type: this.options.workerType }); const workerId = this.generateId(); const workerInfo = { worker, busy: false, taskCount: 0, totalTasks: 0, avgResponseTime: 0, lastUsed: Date.now() }; // Setup message handler worker.onmessage = (event) => { this.handleWorkerMessage(workerId, event); }; // Setup error handler worker.onerror = (error) => { this.handleWorkerError(workerId, error); }; // Setup termination handler worker.onmessageerror = (event) => { if (this.options.debug) { console.error(`Worker ${workerId} message error:`, event); } }; this.workers.set(workerId, workerInfo); if (this.options.debug) { console.log(`Created worker ${workerId}. Total workers: ${this.workers.size}`); } return workerInfo; } catch (error) { if (this.options.debug) { console.error('Failed to create worker:', error); } return null; } } /** * Handle message from worker */ handleWorkerMessage(workerId, event) { const workerInfo = this.workers.get(workerId); if (!workerInfo || !workerInfo.currentTask) return; const task = workerInfo.currentTask; const responseTime = Date.now() - (task.startTime ?? Date.now()); // Update statistics workerInfo.totalTasks++; workerInfo.avgResponseTime = (workerInfo.avgResponseTime * (workerInfo.totalTasks - 1) + responseTime) / workerInfo.totalTasks; workerInfo.busy = false; workerInfo.currentTask = undefined; workerInfo.lastUsed = Date.now(); this.stats.completedTasks++; this.stats.totalResponseTime += responseTime; // Clear task timeout if (task.timeout) { clearTimeout(task.timeout); } // Resolve task task.resolve(event.data); // Schedule idle timeout this.scheduleIdleTimeout(workerId); // Process next task in queue this.processQueue(); } /** * Handle worker error */ handleWorkerError(workerId, error) { const workerInfo = this.workers.get(workerId); if (!workerInfo) return; if (this.options.debug) { console.error(`Worker ${workerId} error:`, error); } const task = workerInfo.currentTask; if (task) { // Retry or reject task if ((task.retries ?? 0) < 3) { task.retries = (task.retries ?? 0) + 1; this.taskQueue.unshift(task); // Add back to front of queue } else { task.reject(new Error(`Worker error: ${error.message}`)); this.stats.failedTasks++; } } // Reset worker state workerInfo.busy = false; workerInfo.currentTask = undefined; // Restart worker if it crashed this.restartWorker(workerId); // Process next task this.processQueue(); } /** * Restart a crashed worker */ restartWorker(workerId) { const workerInfo = this.workers.get(workerId); if (!workerInfo) return; // Terminate old worker workerInfo.worker.terminate(); this.workers.delete(workerId); // Create new worker if under minimum if (this.workers.size < this.options.minWorkers) { this.createWorker(); } } /** * Schedule idle timeout for worker */ scheduleIdleTimeout(workerId) { const workerInfo = this.workers.get(workerId); if (!workerInfo) return; // Clear existing timeout if (workerInfo.idleTimer) { clearTimeout(workerInfo.idleTimer); } // Don't terminate if at minimum workers if (this.workers.size <= this.options.minWorkers) { return; } // Schedule termination workerInfo.idleTimer = window.setTimeout(() => { this.terminateWorker(workerId); }, this.options.idleTimeout); } /** * Terminate an idle worker */ terminateWorker(workerId) { const workerInfo = this.workers.get(workerId); if (!workerInfo || workerInfo.busy) return; // Don't go below minimum if (this.workers.size <= this.options.minWorkers) { return; } workerInfo.worker.terminate(); this.workers.delete(workerId); if (this.options.debug) { console.log(`Terminated idle worker ${workerId}. Total workers: ${this.workers.size}`); } } /** * Get next available worker based on strategy */ getAvailableWorker() { const availableWorkers = Array.from(this.workers.values()) .filter(w => !w.busy); if (availableWorkers.length === 0) { return null; } switch (this.options.strategy) { case 'round-robin': this.roundRobinIndex = (this.roundRobinIndex + 1) % availableWorkers.length; return availableWorkers[this.roundRobinIndex]; case 'least-loaded': return availableWorkers.reduce((min, worker) => worker.taskCount < min.taskCount ? worker : min); case 'random': return availableWorkers[Math.floor(Math.random() * availableWorkers.length)]; case 'sticky': // Use least recently used for sticky sessions return availableWorkers.reduce((lru, worker) => worker.lastUsed < lru.lastUsed ? worker : lru); default: return availableWorkers[0]; } } /** * Process task queue */ processQueue() { if (this.taskQueue.length === 0) return; // Sort by priority if needed if (this.taskQueue.some(t => t.priority !== undefined)) { this.taskQueue.sort((a, b) => (b.priority ?? 0) - (a.priority ?? 0)); } // Auto-scale if queue is growing if (this.taskQueue.length > this.workers.size * 2) { this.createWorker(); } // Process tasks while (this.taskQueue.length > 0) { const worker = this.getAvailableWorker(); if (!worker) { // No available workers if (this.workers.size < this.options.maxWorkers) { // Create new worker if possible const newWorker = this.createWorker(); if (newWorker) { continue; // Try again with new worker } } break; // No workers available } const task = this.taskQueue.shift(); this.executeOnWorker(worker, task); } } /** * Execute task on specific worker */ executeOnWorker(workerInfo, task) { workerInfo.busy = true; workerInfo.currentTask = task; workerInfo.taskCount++; task.startTime = Date.now(); // Clear idle timeout if (workerInfo.idleTimer) { clearTimeout(workerInfo.idleTimer); workerInfo.idleTimer = undefined; } // Setup task timeout if (task.timeout || this.options.taskTimeout) { const timeout = task.timeout || this.options.taskTimeout; task.timeout = window.setTimeout(() => { task.reject(new Error(`Task timeout after ${timeout}ms`)); workerInfo.busy = false; workerInfo.currentTask = undefined; this.stats.failedTasks++; this.processQueue(); }, timeout); } // Send message to worker try { if (task.transferList && task.transferList.length > 0) { workerInfo.worker.postMessage(task.data, task.transferList); } else { workerInfo.worker.postMessage(task.data); } } catch (error) { // Handle transfer error task.reject(error); workerInfo.busy = false; workerInfo.currentTask = undefined; this.stats.failedTasks++; this.processQueue(); } } /** * Generate unique ID */ generateId() { return `worker-${Date.now()}-${Math.random().toString(36).substr(2, 9)}`; } // Public API /** * Execute a task on the pool */ async execute(data, transferList, options) { if (this.isTerminated) { throw new Error('WorkerPool has been terminated'); } // Check queue size if (this.taskQueue.length >= this.options.maxQueueSize) { throw new Error(`Task queue full (${this.options.maxQueueSize} tasks)`); } return new Promise((resolve, reject) => { const task = { id: this.generateId(), data, transferList, timeout: options?.timeout, priority: options?.priority, resolve, reject }; this.stats.totalTasks++; this.taskQueue.push(task); this.processQueue(); }); } /** * Execute multiple tasks in parallel */ async executeMany(tasks) { const promises = tasks.map(task => this.execute(task.data, task.transferList, task.options)); return Promise.all(promises); } /** * Execute tasks with map function */ async map(items, mapper, options) { const concurrency = options?.concurrency ?? this.options.maxWorkers; const results = new Array(items.length); let index = 0; const workers = Array(concurrency).fill(null).map(async () => { while (index < items.length) { const i = index++; const item = items[i]; const data = mapper(item); const transferList = options?.transferList?.(item); results[i] = await this.execute(data, transferList, { timeout: options?.timeout }); } }); await Promise.all(workers); return results; } /** * Get pool statistics */ getStats() { const now = Date.now(); const timeDelta = (now - this.stats.lastThroughputCheck) / 1000; const tasksDelta = this.stats.completedTasks - this.stats.lastCompletedTasks; const throughput = timeDelta > 0 ? tasksDelta / timeDelta : 0; // Update throughput tracking this.stats.lastThroughputCheck = now; this.stats.lastCompletedTasks = this.stats.completedTasks; const availableWorkers = Array.from(this.workers.values()) .filter(w => !w.busy).length; return { workers: this.workers.size, available: availableWorkers, busy: this.workers.size - availableWorkers, queueLength: this.taskQueue.length, totalTasks: this.stats.totalTasks, completedTasks: this.stats.completedTasks, failedTasks: this.stats.failedTasks, avgResponseTime: this.stats.completedTasks > 0 ? this.stats.totalResponseTime / this.stats.completedTasks : 0, throughput }; } /** * Set pool size */ setPoolSize(min, max) { this.options.minWorkers = min; this.options.maxWorkers = max; // Adjust current pool while (this.workers.size < min) { this.createWorker(); } // Terminate excess workers if (this.workers.size > max) { const excess = this.workers.size - max; const workers = Array.from(this.workers.entries()); for (let i = 0; i < excess; i++) { const [workerId, workerInfo] = workers[i]; if (!workerInfo.busy) { this.terminateWorker(workerId); } } } } /** * Terminate all workers and clean up */ async terminate() { this.isTerminated = true; // Reject pending tasks for (const task of this.taskQueue) { task.reject(new Error('WorkerPool terminated')); } this.taskQueue = []; // Terminate all workers for (const [workerId, workerInfo] of this.workers) { if (workerInfo.idleTimer) { clearTimeout(workerInfo.idleTimer); } workerInfo.worker.terminate(); } this.workers.clear(); // Clean up blob URL if created if (this.workerBlobUrl) { URL.revokeObjectURL(this.workerBlobUrl); } } } /** * Create a simple worker pool for function execution */ function createFunctionWorkerPool(fn, options) { const workerCode = ` const fn = ${fn.toString()}; self.onmessage = async (event) => { try { const result = await fn(event.data); self.postMessage({ success: true, result }); } catch (error) { self.postMessage({ success: false, error: error.message || 'Unknown error' }); } }; `; return new WorkerPool({ ...options, workerScript: () => eval(workerCode) }); } export { WorkerPool, createFunctionWorkerPool }; //# sourceMappingURL=index.esm.js.map