valorant-api-types
Version:
A collection of documented endpoints and return types for the unofficial Valorant API
28 lines • 986 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.lockCharacterEndpoint = void 0;
const commonTypes_1 = require("../../commonTypes");
exports.lockCharacterEndpoint = {
name: 'Lock Character',
description: 'Lock in an agent \n' +
'**DO NOT USE THIS FOR INSTALOCKING** \n' +
'Riot doesn\'t like this. You may get banned or get the API restricted for the rest of us. ',
queryName: 'Pregame_LockCharacter',
category: 'Pre-Game Endpoints',
type: 'glz',
method: 'POST',
suffix: 'pregame/v1/matches/{pre-game match id}/lock/{agent id}',
variables: new Map([
['{agent id}', commonTypes_1.weakUUIDSchema.describe('The agent ID to lock in')]
]),
riotRequirements: {
token: true,
entitlement: true,
clientPlatform: true,
clientVersion: true
},
responses: {
'200': commonTypes_1.pregameMatchSchema
}
};
//# sourceMappingURL=LockCharacter.js.map