valorant-api-types
Version:
A collection of documented endpoints and return types for the unofficial Valorant API
30 lines • 975 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.chatSessionEndpoint = void 0;
const zod_1 = require("zod");
const commonTypes_1 = require("../../commonTypes");
exports.chatSessionEndpoint = {
name: 'Chat Session',
description: 'Get the current session including player name and PUUID',
category: 'Local Endpoints',
type: 'local',
suffix: 'chat/v1/session',
riotRequirements: {
localAuth: true
},
responses: {
'200': zod_1.z.object({
federated: zod_1.z.boolean(),
game_name: zod_1.z.string(),
game_tag: zod_1.z.string(),
loaded: zod_1.z.boolean(),
name: zod_1.z.string(),
pid: zod_1.z.string(),
puuid: commonTypes_1.playerUUIDSchema,
region: zod_1.z.string(),
resource: zod_1.z.string(),
state: zod_1.z.string()
})
}
};
//# sourceMappingURL=ChatSession.js.map