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v8hd

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Control interface for Roland V-8HD video switchers

111 lines (110 loc) 4.57 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.CC = void 0; /** * MIDI Control Change numbers for Roland V-8HD functions * @internal */ var CC; (function (CC) { /** Video fader position */ CC[CC["PANPOT"] = 10] = "PANPOT"; /** Transition type */ CC[CC["EXPRESSION"] = 11] = "EXPRESSION"; /** Mix/Wipe time */ CC[CC["EFFECT_CONTROL_1"] = 12] = "EFFECT_CONTROL_1"; /** PinP 1 time */ CC[CC["EFFECT_CONTROL_2"] = 13] = "EFFECT_CONTROL_2"; /** PinP 2 time */ CC[CC["UNDEFINED_14"] = 14] = "UNDEFINED_14"; /** DSK time */ CC[CC["UNDEFINED_15"] = 15] = "UNDEFINED_15"; /** PinP 1 source */ CC[CC["GENERAL_PURPOSE_1"] = 16] = "GENERAL_PURPOSE_1"; /** PinP 1 position H */ CC[CC["GENERAL_PURPOSE_2"] = 17] = "GENERAL_PURPOSE_2"; /** PinP 1 position V */ CC[CC["GENERAL_PURPOSE_3"] = 18] = "GENERAL_PURPOSE_3"; /** PinP 1 size */ CC[CC["GENERAL_PURPOSE_4"] = 19] = "GENERAL_PURPOSE_4"; /** PinP 1 view zoom */ CC[CC["UNDEFINED_20"] = 20] = "UNDEFINED_20"; /** PinP 2 source */ CC[CC["UNDEFINED_21"] = 21] = "UNDEFINED_21"; /** PinP 2 position H */ CC[CC["UNDEFINED_22"] = 22] = "UNDEFINED_22"; /** PinP 2 position V */ CC[CC["UNDEFINED_23"] = 23] = "UNDEFINED_23"; /** PinP 2 size */ CC[CC["UNDEFINED_24"] = 24] = "UNDEFINED_24"; /** PinP 2 view zoom */ CC[CC["UNDEFINED_25"] = 25] = "UNDEFINED_25"; /** DSK source */ CC[CC["UNDEFINED_26"] = 26] = "UNDEFINED_26"; /** DSK level */ CC[CC["UNDEFINED_27"] = 27] = "UNDEFINED_27"; /** DSK Gain */ CC[CC["DSK_GAIN"] = 28] = "DSK_GAIN"; /** DSK Mix Level */ CC[CC["DSK_MIX_LEVEL"] = 29] = "DSK_MIX_LEVEL"; /** Split/VFX A Switch */ CC[CC["SPLIT_VFX_A_SW"] = 30] = "SPLIT_VFX_A_SW"; /** Split/VFX A Type */ CC[CC["SPLIT_VFX_A_TYPE"] = 31] = "SPLIT_VFX_A_TYPE"; /** Split/VFX B Switch */ CC[CC["SPLIT_VFX_B_SW"] = 32] = "SPLIT_VFX_B_SW"; /** Split/VFX B Type */ CC[CC["SPLIT_VFX_B_TYPE"] = 33] = "SPLIT_VFX_B_TYPE"; /** Output Fade knob (counter-clockwise) */ CC[CC["OUTPUT_FADE_CCW"] = 34] = "OUTPUT_FADE_CCW"; /** Output Fade knob (clockwise) */ CC[CC["OUTPUT_FADE_CW"] = 35] = "OUTPUT_FADE_CW"; /** Audio Input Level 1 */ CC[CC["AUDIO_LEVEL_INPUT_1"] = 36] = "AUDIO_LEVEL_INPUT_1"; /** Audio Input Level 2 */ CC[CC["AUDIO_LEVEL_INPUT_2"] = 37] = "AUDIO_LEVEL_INPUT_2"; /** Audio Input Level 3 */ CC[CC["AUDIO_LEVEL_INPUT_3"] = 38] = "AUDIO_LEVEL_INPUT_3"; /** Audio Input Level 4 */ CC[CC["AUDIO_LEVEL_INPUT_4"] = 39] = "AUDIO_LEVEL_INPUT_4"; /** Audio Input Level 5 */ CC[CC["AUDIO_LEVEL_INPUT_5"] = 40] = "AUDIO_LEVEL_INPUT_5"; /** Audio Input Level 6 */ CC[CC["AUDIO_LEVEL_INPUT_6"] = 41] = "AUDIO_LEVEL_INPUT_6"; /** Audio Input Level 7 */ CC[CC["AUDIO_LEVEL_INPUT_7"] = 42] = "AUDIO_LEVEL_INPUT_7"; /** Audio Input Level 8 */ CC[CC["AUDIO_LEVEL_INPUT_8"] = 43] = "AUDIO_LEVEL_INPUT_8"; /** Audio Input Level (AUDIO IN) */ CC[CC["AUDIO_LEVEL_AUDIO_IN"] = 44] = "AUDIO_LEVEL_AUDIO_IN"; /** Audio Output Level */ CC[CC["AUDIO_OUTPUT_LEVEL"] = 45] = "AUDIO_OUTPUT_LEVEL"; /** CUT button */ CC[CC["CUT_BUTTON"] = 52] = "CUT_BUTTON"; /** AUTO button */ CC[CC["AUTO_BUTTON"] = 53] = "AUTO_BUTTON"; /** H CUT I video switch */ CC[CC["H_CUT_I"] = 54] = "H_CUT_I"; /** H AUTO TAKE I video switch */ CC[CC["H_AUTO_TAKE_I"] = 55] = "H_AUTO_TAKE_I"; /** Audio Input Mute (INPUT 1) */ CC[CC["AUDIO_MUTE_INPUT_1"] = 56] = "AUDIO_MUTE_INPUT_1"; /** Audio Input Mute (INPUT 2) */ CC[CC["AUDIO_MUTE_INPUT_2"] = 57] = "AUDIO_MUTE_INPUT_2"; /** Audio Input Mute (INPUT 3) */ CC[CC["AUDIO_MUTE_INPUT_3"] = 58] = "AUDIO_MUTE_INPUT_3"; /** Audio Input Mute (INPUT 4) */ CC[CC["AUDIO_MUTE_INPUT_4"] = 59] = "AUDIO_MUTE_INPUT_4"; /** Audio Input Mute (INPUT 5) */ CC[CC["AUDIO_MUTE_INPUT_5"] = 60] = "AUDIO_MUTE_INPUT_5"; /** Audio Input Mute (INPUT 6) */ CC[CC["AUDIO_MUTE_INPUT_6"] = 61] = "AUDIO_MUTE_INPUT_6"; /** Audio Input Mute (INPUT 7) */ CC[CC["AUDIO_MUTE_INPUT_7"] = 62] = "AUDIO_MUTE_INPUT_7"; /** Audio Input Mute (INPUT 8) */ CC[CC["AUDIO_MUTE_INPUT_8"] = 63] = "AUDIO_MUTE_INPUT_8"; /** Audio Input Mute (AUDIO IN) */ CC[CC["AUDIO_MUTE_AUDIO_IN"] = 64] = "AUDIO_MUTE_AUDIO_IN"; /** Audio Output Mute */ CC[CC["AUDIO_MUTE_OUTPUT"] = 65] = "AUDIO_MUTE_OUTPUT"; })(CC || (exports.CC = CC = {}));