v8hd
Version:
Control interface for Roland V-8HD video switchers
111 lines (110 loc) • 4.57 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.CC = void 0;
/**
* MIDI Control Change numbers for Roland V-8HD functions
* @internal
*/
var CC;
(function (CC) {
/** Video fader position */
CC[CC["PANPOT"] = 10] = "PANPOT";
/** Transition type */
CC[CC["EXPRESSION"] = 11] = "EXPRESSION";
/** Mix/Wipe time */
CC[CC["EFFECT_CONTROL_1"] = 12] = "EFFECT_CONTROL_1";
/** PinP 1 time */
CC[CC["EFFECT_CONTROL_2"] = 13] = "EFFECT_CONTROL_2";
/** PinP 2 time */
CC[CC["UNDEFINED_14"] = 14] = "UNDEFINED_14";
/** DSK time */
CC[CC["UNDEFINED_15"] = 15] = "UNDEFINED_15";
/** PinP 1 source */
CC[CC["GENERAL_PURPOSE_1"] = 16] = "GENERAL_PURPOSE_1";
/** PinP 1 position H */
CC[CC["GENERAL_PURPOSE_2"] = 17] = "GENERAL_PURPOSE_2";
/** PinP 1 position V */
CC[CC["GENERAL_PURPOSE_3"] = 18] = "GENERAL_PURPOSE_3";
/** PinP 1 size */
CC[CC["GENERAL_PURPOSE_4"] = 19] = "GENERAL_PURPOSE_4";
/** PinP 1 view zoom */
CC[CC["UNDEFINED_20"] = 20] = "UNDEFINED_20";
/** PinP 2 source */
CC[CC["UNDEFINED_21"] = 21] = "UNDEFINED_21";
/** PinP 2 position H */
CC[CC["UNDEFINED_22"] = 22] = "UNDEFINED_22";
/** PinP 2 position V */
CC[CC["UNDEFINED_23"] = 23] = "UNDEFINED_23";
/** PinP 2 size */
CC[CC["UNDEFINED_24"] = 24] = "UNDEFINED_24";
/** PinP 2 view zoom */
CC[CC["UNDEFINED_25"] = 25] = "UNDEFINED_25";
/** DSK source */
CC[CC["UNDEFINED_26"] = 26] = "UNDEFINED_26";
/** DSK level */
CC[CC["UNDEFINED_27"] = 27] = "UNDEFINED_27";
/** DSK Gain */
CC[CC["DSK_GAIN"] = 28] = "DSK_GAIN";
/** DSK Mix Level */
CC[CC["DSK_MIX_LEVEL"] = 29] = "DSK_MIX_LEVEL";
/** Split/VFX A Switch */
CC[CC["SPLIT_VFX_A_SW"] = 30] = "SPLIT_VFX_A_SW";
/** Split/VFX A Type */
CC[CC["SPLIT_VFX_A_TYPE"] = 31] = "SPLIT_VFX_A_TYPE";
/** Split/VFX B Switch */
CC[CC["SPLIT_VFX_B_SW"] = 32] = "SPLIT_VFX_B_SW";
/** Split/VFX B Type */
CC[CC["SPLIT_VFX_B_TYPE"] = 33] = "SPLIT_VFX_B_TYPE";
/** Output Fade knob (counter-clockwise) */
CC[CC["OUTPUT_FADE_CCW"] = 34] = "OUTPUT_FADE_CCW";
/** Output Fade knob (clockwise) */
CC[CC["OUTPUT_FADE_CW"] = 35] = "OUTPUT_FADE_CW";
/** Audio Input Level 1 */
CC[CC["AUDIO_LEVEL_INPUT_1"] = 36] = "AUDIO_LEVEL_INPUT_1";
/** Audio Input Level 2 */
CC[CC["AUDIO_LEVEL_INPUT_2"] = 37] = "AUDIO_LEVEL_INPUT_2";
/** Audio Input Level 3 */
CC[CC["AUDIO_LEVEL_INPUT_3"] = 38] = "AUDIO_LEVEL_INPUT_3";
/** Audio Input Level 4 */
CC[CC["AUDIO_LEVEL_INPUT_4"] = 39] = "AUDIO_LEVEL_INPUT_4";
/** Audio Input Level 5 */
CC[CC["AUDIO_LEVEL_INPUT_5"] = 40] = "AUDIO_LEVEL_INPUT_5";
/** Audio Input Level 6 */
CC[CC["AUDIO_LEVEL_INPUT_6"] = 41] = "AUDIO_LEVEL_INPUT_6";
/** Audio Input Level 7 */
CC[CC["AUDIO_LEVEL_INPUT_7"] = 42] = "AUDIO_LEVEL_INPUT_7";
/** Audio Input Level 8 */
CC[CC["AUDIO_LEVEL_INPUT_8"] = 43] = "AUDIO_LEVEL_INPUT_8";
/** Audio Input Level (AUDIO IN) */
CC[CC["AUDIO_LEVEL_AUDIO_IN"] = 44] = "AUDIO_LEVEL_AUDIO_IN";
/** Audio Output Level */
CC[CC["AUDIO_OUTPUT_LEVEL"] = 45] = "AUDIO_OUTPUT_LEVEL";
/** CUT button */
CC[CC["CUT_BUTTON"] = 52] = "CUT_BUTTON";
/** AUTO button */
CC[CC["AUTO_BUTTON"] = 53] = "AUTO_BUTTON";
/** H CUT I video switch */
CC[CC["H_CUT_I"] = 54] = "H_CUT_I";
/** H AUTO TAKE I video switch */
CC[CC["H_AUTO_TAKE_I"] = 55] = "H_AUTO_TAKE_I";
/** Audio Input Mute (INPUT 1) */
CC[CC["AUDIO_MUTE_INPUT_1"] = 56] = "AUDIO_MUTE_INPUT_1";
/** Audio Input Mute (INPUT 2) */
CC[CC["AUDIO_MUTE_INPUT_2"] = 57] = "AUDIO_MUTE_INPUT_2";
/** Audio Input Mute (INPUT 3) */
CC[CC["AUDIO_MUTE_INPUT_3"] = 58] = "AUDIO_MUTE_INPUT_3";
/** Audio Input Mute (INPUT 4) */
CC[CC["AUDIO_MUTE_INPUT_4"] = 59] = "AUDIO_MUTE_INPUT_4";
/** Audio Input Mute (INPUT 5) */
CC[CC["AUDIO_MUTE_INPUT_5"] = 60] = "AUDIO_MUTE_INPUT_5";
/** Audio Input Mute (INPUT 6) */
CC[CC["AUDIO_MUTE_INPUT_6"] = 61] = "AUDIO_MUTE_INPUT_6";
/** Audio Input Mute (INPUT 7) */
CC[CC["AUDIO_MUTE_INPUT_7"] = 62] = "AUDIO_MUTE_INPUT_7";
/** Audio Input Mute (INPUT 8) */
CC[CC["AUDIO_MUTE_INPUT_8"] = 63] = "AUDIO_MUTE_INPUT_8";
/** Audio Input Mute (AUDIO IN) */
CC[CC["AUDIO_MUTE_AUDIO_IN"] = 64] = "AUDIO_MUTE_AUDIO_IN";
/** Audio Output Mute */
CC[CC["AUDIO_MUTE_OUTPUT"] = 65] = "AUDIO_MUTE_OUTPUT";
})(CC || (exports.CC = CC = {}));