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v3d-core-realbits

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WebGL-based humanoid model rendering engine.

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"use strict"; const { resolve } = require('path'); module.exports = { mode: 'development', devtool: 'source-map', entry: resolve(__dirname, 'src', 'test', 'index'), output: { library: { name: 'babylon-mtoon-material', type: 'umd', }, filename: '[name].js', path: resolve(__dirname, 'test'), }, module: { rules: [ { test: /\.(vert|frag)$/, type: 'asset/source', }, { test: /\.ts$/, loader: 'ts-loader', }, ], }, resolve: { modules: [resolve(__dirname, 'node_modules')], extensions: ['.js', '.ts', '.vert', '.frag'], }, devServer: { static: { directory: resolve(__dirname, 'test'), }, port: 8080, }, optimization: { splitChunks: { chunks: 'all', cacheGroups: { defaultVendors: { test: /[\\/]node_modules[\\/]/, name(_module, chunks, _cacheGroupKey) { return `vendors~${chunks[0].name}`; }, }, }, }, }, target: 'web', }; //# sourceMappingURL=webpack.test.config.js.map