uview-next
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基于uView UI 2.0,110+高质量组件库,支持vue2和vue3,支持鸿蒙,支持多语言,搭配便捷工具助力,让开发更得心应手
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JavaScript
import QRCode from '../../../libs/util/qrcode.js';
import { isGradient, doGradient } from './gradient.js';
export default class Painter {
constructor(ctx, data, pixelRatio = 2) {
this.ctx = ctx;
this.height = data.height
this.width = data.width
this.views = data.views
this.background = data.background
this.pixelRatio = pixelRatio;
}
draw(callback) {
this.style = {
width: this.width,
height: this.height
};
this._background();
for (const view of this.views) {
this._drawAbsolute(view);
}
this.ctx.draw(false, () => {
if (callback) {
callback();
}
});
}
_background() {
this.ctx.save();
const { width, height } = this.style;
const bg = this.background;
this.ctx.translate(width / 2, height / 2);
this._doClip(this.borderRadius, width, height);
if (!bg) {
// 如果未设置背景,则默认使用透明色
this.ctx.fillStyle = 'transparent';
this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
} else if (bg.startsWith('#') || bg.startsWith('rgba') || bg.toLowerCase() === 'transparent') {
// 背景填充颜色
this.ctx.fillStyle = bg;
this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
} else if (isGradient(bg)) {
doGradient(bg, width, height, this.ctx);
this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
} else {
// 背景填充图片
this.ctx.drawImage(bg, -(width / 2), -(height / 2), width, height);
}
this.ctx.restore();
}
_drawAbsolute(view) {
if (!(view && view.type)) {
// 过滤无效 view
return;
}
// 证明 style 为数组形式,需要合并
if (view.style && view.style.length) {
/* eslint-disable no-param-reassign */
view.style = Object.assign(...view.style);
}
switch (view.type) {
case 'image':
this._drawAbsImage(view);
break;
case 'text':
this._fillAbsText(view);
break;
case 'rect':
this._drawAbsRect(view);
break;
case 'qrcode':
this._drawQRCode(view);
break;
default:
break;
}
}
_border({ borderRadius = 0, width, height, borderWidth = 0, borderStyle = 'solid' }) {
let r1 = 0;
let r2 = 0;
let r3 = 0;
let r4 = 0;
const minSize = Math.min(width, height);
if (borderRadius) {
if (Array.isArray(borderRadius)) {
if (borderRadius.length === 4) {
r1 = Math.min(borderRadius[0], width / 2, height / 2);
r2 = Math.min(borderRadius[1], width / 2, height / 2);
r3 = Math.min(borderRadius[2], width / 2, height / 2);
r4 = Math.min(borderRadius[3], width / 2, height / 2);
} else {
r1 = r2 = r3 = r4 = Math.min(borderRadius[0] || 0, width / 2, height / 2);
}
} else {
r1 = r2 = r3 = r4 = Math.min(borderRadius || 0, width / 2, height / 2);
}
}
const lineWidth = borderWidth || 0;
this.ctx.lineWidth = lineWidth;
if (borderStyle === 'dashed') {
this.ctx.setLineDash([(lineWidth * 4) / 3, (lineWidth * 4) / 3]);
// this.ctx.lineDashOffset = 2 * lineWidth
} else if (borderStyle === 'dotted') {
this.ctx.setLineDash([lineWidth, lineWidth]);
}
const notSolid = borderStyle !== 'solid';
this.ctx.beginPath();
if (notSolid && r1 === 0) {
this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2);
} // 顶边虚线规避重叠规则
if (r1 !== 0) {
this.ctx.arc(-width / 2 + r1, -height / 2 + r1, r1 + lineWidth / 2, 1 * Math.PI, 1.5 * Math.PI);
} //左上角圆弧
this.ctx.lineTo(r2 === 0 ? (notSolid ? width / 2 : width / 2 + lineWidth / 2) : width / 2 - r2, -height / 2 - lineWidth / 2); // 顶边线
if (notSolid && r2 === 0) {
this.ctx.moveTo(width / 2 + lineWidth / 2, -height / 2 - lineWidth);
} // 右边虚线规避重叠规则
if (r2 !== 0) {
this.ctx.arc(width / 2 - r2, -height / 2 + r2, r2 + lineWidth / 2, 1.5 * Math.PI, 2 * Math.PI);
} // 右上角圆弧
this.ctx.lineTo(width / 2 + lineWidth / 2, r3 === 0 ? (notSolid ? height / 2 : height / 2 + lineWidth / 2) : height / 2 - r3); // 右边线
if (notSolid && r3 === 0) {
this.ctx.moveTo(width / 2 + lineWidth, height / 2 + lineWidth / 2);
} // 底边虚线规避重叠规则
if (r3 !== 0) {
this.ctx.arc(width / 2 - r3, height / 2 - r3, r3 + lineWidth / 2, 0, 0.5 * Math.PI);
} // 右下角圆弧
this.ctx.lineTo(r4 === 0 ? (notSolid ? -width / 2 : -width / 2 - lineWidth / 2) : -width / 2 + r4, height / 2 + lineWidth / 2); // 底边线
if (notSolid && r4 === 0) {
this.ctx.moveTo(-width / 2 - lineWidth / 2, height / 2 + lineWidth);
} // 左边虚线规避重叠规则
if (r4 !== 0) {
this.ctx.arc(-width / 2 + r4, height / 2 - r4, r4 + lineWidth / 2, 0.5 * Math.PI, 1 * Math.PI);
} // 左下角圆弧
this.ctx.lineTo(-width / 2 - lineWidth / 2, r1 === 0 ? (notSolid ? -height / 2 : -height / 2 - lineWidth / 2) : -height / 2 + r1); // 左边线
if (notSolid && r1 === 0) {
this.ctx.moveTo(-width / 2 - lineWidth, -height / 2 - lineWidth / 2);
} // 顶边虚线规避重叠规则
if (!notSolid) {
this.ctx.closePath();
}
}
/**
* 根据 borderRadius 进行裁减
*/
_doClip(borderRadius, width, height, borderStyle) {
if (borderRadius && width && height) {
// 防止在某些机型上周边有黑框现象,此处如果直接设置 fillStyle 为透明,在 Android 机型上会导致被裁减的图片也变为透明, iOS 和 IDE 上不会
// globalAlpha 在 1.9.90 起支持,低版本下无效,但把 fillStyle 设为了 white,相对默认的 black 要好点
this.ctx.globalAlpha = 0;
this.ctx.fillStyle = 'white';
this._border({
borderRadius,
width,
height,
borderStyle
});
this.ctx.fill();
// 在 ios 的 6.6.6 版本上 clip 有 bug,禁掉此类型上的 clip,也就意味着,在此版本微信的 ios 设备下无法使用 border 属性
if (!(getApp().globalData.systemInfo && getApp().globalData.systemInfo.version <= '6.6.6' && getApp().globalData.systemInfo.platform === 'ios')) {
this.ctx.clip();
}
this.ctx.globalAlpha = 1;
}
}
/**
* 画边框
*/
_doBorder(view, width, height) {
if (!view.style) {
return;
}
const { borderRadius, borderWidth, borderColor, borderStyle } = view.style;
if (!borderWidth) {
return;
}
this.ctx.save();
this._preProcess(view, true);
this.ctx.strokeStyle = borderColor || 'black';
this._border({
borderRadius,
width,
height,
borderWidth,
borderStyle
});
this.ctx.stroke();
this.ctx.restore();
}
_preProcess(view, notClip) {
let width = 0;
let height;
let extra;
const paddings = this._doPaddings(view);
switch (view.type) {
case 'text': {
const textArray = String(view.text).split('\n');
// 处理多个连续的'\n'
for (let i = 0; i < textArray.length; ++i) {
if (textArray[i] === '') {
textArray[i] = ' ';
}
}
const fontWeight = view.style.fontWeight || '400';
const textStyle = view.style.textStyle || 'normal';
if (!view.style.fontSize) {
view.style.fontSize = 15;
}
this.ctx.font = `${textStyle} ${fontWeight} ${view.style.fontSize}px "${view.style.fontFamily || 'sans-serif'}"`;
// 计算行数
let lines = 0;
const linesArray = [];
for (let i = 0; i < textArray.length; ++i) {
const textLength = this.ctx.measureText(textArray[i]).width;
const minWidth = view.style.fontSize + paddings[1] + paddings[3];
let partWidth = view.style.width ? view.style.width - paddings[1] - paddings[3] : textLength;
if (partWidth < minWidth) {
partWidth = minWidth;
}
const calLines = Math.ceil(textLength / partWidth);
// 取最长的作为 width
width = partWidth > width ? partWidth : width;
lines += calLines;
linesArray[i] = calLines;
}
lines = view.style.maxLines < lines ? view.style.maxLines : lines;
const fontSize = view.style.fontSize;
const lineHeight = view.style.lineHeight ? fontSize * view.style.lineHeight * 1.2 : fontSize;
height = lineHeight * lines;
extra = {
lines: lines,
lineHeight: lineHeight,
textArray: textArray,
linesArray: linesArray
};
break;
}
case 'image': {
// image的长宽设置成auto的逻辑处理
const ratio = this.pixelRatio;
// 有style却未设置width或height,则默认为auto
if (view.style) {
if (!view.style.width) {
view.style.width = 'auto';
}
if (!view.style.height) {
view.style.height = 'auto';
}
}
if (!view.style || (view.style.width === 'auto' && view.style.height === 'auto')) {
width = Math.round(view.sWidth / ratio);
height = Math.round(view.sHeight / ratio);
} else if (view.style.width === 'auto') {
height = view.style.height;
width = (view.sWidth / view.sHeight) * height;
} else if (view.style.height === 'auto') {
width = view.style.width;
height = (view.sHeight / view.sWidth) * width;
} else {
width = view.style.width;
height = view.style.height;
}
break;
}
default:
if (!(view.style.width && view.style.height)) {
console.error('You should set width and height');
return;
}
width = view.style.width;
height = view.style.height;
break;
}
let x;
if (view.style && view.style.right) {
if (typeof view.style.right === 'number') {
x = this.style.width - view.style.right;
} else {
// 数组方式暂不支持,使用第一个值作为right值
const rights = view.style.right;
x = this.style.width - rights[0];
}
} else if (view.style && view.style.left) {
if (typeof view.style.left === 'number') {
x = view.style.left;
} else {
// 数组方式暂不支持,使用第一个值作为left值
const lefts = view.style.left;
x = lefts[0];
}
} else {
x = 0;
}
//const y = view.style && view.style.bottom ? this.style.height - height - view.style.bottom.toPx(true) : (view.style && view.style.top ? view.style.top.toPx(true) : 0);
let y;
if (view.style && view.style.bottom) {
y = this.style.height - height - view.style.bottom;
} else {
if (view.style && view.style.top) {
if (typeof view.style.top === 'number') {
y = view.style.top;
} else {
// 数组方式暂不支持,使用第一个值作为top值
const tops = view.style.top;
y = tops[0];
}
} else {
y = 0;
}
}
const angle = view.style && view.style.rotate ? this._getAngle(view.style.rotate) : 0;
// 当设置了 right 时,默认 align 用 right,反之用 left
const align = view.style && view.style.align ? view.style.align : view.style && view.style.right ? 'right' : 'left';
const verticalAlign = view.style && view.style.verticalAlign ? view.style.verticalAlign : 'top';
// 记录绘制时的画布
let xa = 0;
switch (align) {
case 'center':
xa = x;
break;
case 'right':
xa = x - width / 2;
break;
default:
xa = x + width / 2;
break;
}
let ya = 0;
switch (verticalAlign) {
case 'center':
ya = y;
break;
case 'bottom':
ya = y - height / 2;
break;
default:
ya = y + height / 2;
break;
}
this.ctx.translate(xa, ya);
// 记录该 view 的有效点击区域
// TODO ,旋转和裁剪的判断
// 记录在真实画布上的左侧
let left = x;
if (align === 'center') {
left = x - width / 2;
} else if (align === 'right') {
left = x - width;
}
var top = y;
if (verticalAlign === 'center') {
top = y - height / 2;
} else if (verticalAlign === 'bottom') {
top = y - height;
}
if (view.rect) {
view.rect.left = left;
view.rect.top = top;
view.rect.right = left + width;
view.rect.bottom = top + height;
view.rect.x = view.style && view.style.right ? x - width : x;
view.rect.y = y;
} else {
view.rect = {
left: left,
top: top,
right: left + width,
bottom: top + height,
x: view.style && view.style.right ? x - width : x,
y: y
};
}
view.rect.left = view.rect.left - paddings[3];
view.rect.top = view.rect.top - paddings[0];
view.rect.right = view.rect.right + paddings[1];
view.rect.bottom = view.rect.bottom + paddings[2];
if (view.type === 'text') {
view.rect.minWidth = view.style.fontSize + paddings[1] + paddings[3];
}
this.ctx.rotate(angle);
if (!notClip && view.style && view.style.borderRadius && view.type !== 'rect') {
this._doClip(view.style.borderRadius, width, height, view.style.borderStyle);
}
this._doShadow(view);
return {
width: width,
height: height,
x: x,
y: y,
extra: extra
};
}
_doPaddings(view) {
const { padding } = view.style ? view.style : {};
let pd = [0, 0, 0, 0];
if (padding) {
if (typeof padding === 'string') {
const pdg = padding.split(/\s+/);
if (pdg.length === 1) {
const x = parseFloat(pdg[0]);
pd = [x, x, x, x];
}
if (pdg.length === 2) {
const x = parseFloat(pdg[0]);
const y = parseFloat(pdg[1]);
pd = [x, y, x, y];
}
if (pdg.length === 3) {
const x = parseFloat(pdg[0]);
const y = parseFloat(pdg[1]);
const z = parseFloat(pdg[2]);
pd = [x, y, z, y];
}
if (pdg.length === 4) {
const x = parseFloat(pdg[0]);
const y = parseFloat(pdg[1]);
const z = parseFloat(pdg[2]);
const a = parseFloat(pdg[3]);
pd = [x, y, z, a];
}
} else if (Array.isArray(padding)) {
if (padding.length === 1) {
pd = [padding[0], padding[0], padding[0], padding[0]];
} else if (padding.length === 2) {
pd = [padding[0], padding[1], padding[0], padding[1]];
} else if (padding.length === 3) {
pd = [padding[0], padding[1], padding[2], padding[1]];
} else if (padding.length === 4) {
pd = [padding[0], padding[1], padding[2], padding[3]];
}
}
}
return pd;
}
// 画文字的背景图片
_doBackground(view) {
this.ctx.save();
const { width: rawWidth, height: rawHeight } = this._preProcess(view, true);
const { background } = view.style;
let pd = this._doPaddings(view);
const width = rawWidth + pd[1] + pd[3];
const height = rawHeight + pd[0] + pd[2];
this._doClip(view.style.borderRadius, width, height, view.style.borderStyle);
if (isGradient(background)) {
doGradient(background, width, height, this.ctx);
} else {
this.ctx.fillStyle = background;
}
this.ctx.fillRect(-(width / 2), -(height / 2), width, height);
this.ctx.restore();
}
_drawQRCode(view) {
this.ctx.save();
const { width, height } = this._preProcess(view);
new QRCode({
canvas: this.ctx,
text: view.content,
size: width,
offsetX: width / 2,
offsetY: height / 2,
background: view.style.background,
foreground: view.style.color,
draw: false
});
this.ctx.restore();
this._doBorder(view, width, height);
}
_drawAbsImage(view) {
if (!view.url) {
return;
}
this.ctx.save();
const { width, height } = this._preProcess(view);
// 获得缩放到图片大小级别的裁减框
let rWidth = view.sWidth;
let rHeight = view.sHeight;
let startX = 0;
let startY = 0;
// 绘画区域比例
const cp = width / height;
// 原图比例
const op = view.sWidth / view.sHeight;
if (cp >= op) {
rHeight = rWidth / cp;
startY = Math.round((view.sHeight - rHeight) / 2);
} else {
rWidth = rHeight * cp;
startX = Math.round((view.sWidth - rWidth) / 2);
}
if (view.style && view.style.mode === 'scaleToFill') {
this.ctx.drawImage(view.url, -(width / 2), -(height / 2), width, height);
} else {
this.ctx.drawImage(view.url, startX, startY, rWidth, rHeight, -(width / 2), -(height / 2), width, height);
view.rect.startX = startX / view.sWidth;
view.rect.startY = startY / view.sHeight;
view.rect.endX = (startX + rWidth) / view.sWidth;
view.rect.endY = (startY + rHeight) / view.sHeight;
}
this.ctx.restore();
this._doBorder(view, width, height);
}
_fillAbsText(view) {
if (!view.text) {
return;
}
if (view.style.background) {
// 生成背景
this._doBackground(view);
}
this.ctx.save();
const { width, height, extra } = this._preProcess(view, view.style.background && view.style.borderRadius);
this.ctx.fillStyle = view.style.color || 'black';
const { lines, lineHeight, textArray, linesArray } = extra;
// 如果设置了id,则保留 text 的长度
if (view.id) {
let textWidth = 0;
for (let i = 0; i < textArray.length; ++i) {
const _w = this.ctx.measureText(textArray[i]).width;
textWidth = _w > textWidth ? _w : textWidth;
}
}
let lineIndex = 0;
for (let j = 0; j < textArray.length; ++j) {
const preLineLength = Math.ceil(textArray[j].length / linesArray[j]);
let start = 0;
let alreadyCount = 0;
for (let i = 0; i < linesArray[j]; ++i) {
// 绘制行数大于最大行数,则直接跳出循环
if (lineIndex >= lines) {
break;
}
alreadyCount = preLineLength;
let text = textArray[j].substr(start, alreadyCount);
let measuredWith = this.ctx.measureText(text).width;
// 如果测量大小小于width一个字符的大小,则进行补齐,如果测量大小超出 width,则进行减除
// 如果已经到文本末尾,也不要进行该循环
while (start + alreadyCount <= textArray[j].length && (width - measuredWith > view.style.fontSize || measuredWith - width > view.style.fontSize)) {
if (measuredWith < width) {
text = textArray[j].substr(start, ++alreadyCount);
} else {
if (text.length <= 1) {
// 如果只有一个字符时,直接跳出循环
break;
}
text = textArray[j].substr(start, --alreadyCount);
// break;
}
measuredWith = this.ctx.measureText(text).width;
}
start += text.length;
// 如果是最后一行了,发现还有未绘制完的内容,则加...
if (lineIndex === lines - 1 && (j < textArray.length - 1 || start < textArray[j].length)) {
while (this.ctx.measureText(`${text}...`).width > width) {
if (text.length <= 1) {
// 如果只有一个字符时,直接跳出循环
break;
}
text = text.substring(0, text.length - 1);
}
text += '...';
measuredWith = this.ctx.measureText(text).width;
}
this.ctx.textAlign = view.style.textAlign ? view.style.textAlign : 'left';
let x;
let lineX;
switch (view.style.textAlign) {
case 'center':
x = 0;
lineX = x - measuredWith / 2;
break;
case 'right':
x = width / 2;
lineX = x - measuredWith;
break;
default:
x = -(width / 2);
lineX = x;
break;
}
const y = -(height / 2) + (lineIndex === 0 ? view.style.fontSize : view.style.fontSize + lineIndex * lineHeight);
lineIndex++;
if (view.style.textStyle === 'stroke') {
this.ctx.strokeText(text, x, y, measuredWith);
} else {
this.ctx.fillText(text, x, y, measuredWith);
}
const fontSize = view.style.fontSize;
let textDecoration;
if (view.style.textDecoration) {
this.ctx.lineWidth = fontSize / 13;
this.ctx.beginPath();
if (/\bunderline\b/.test(view.style.textDecoration)) {
this.ctx.moveTo(lineX, y);
this.ctx.lineTo(lineX + measuredWith, y);
textDecoration = {
moveTo: [lineX, y],
lineTo: [lineX + measuredWith, y]
};
}
if (/\boverline\b/.test(view.style.textDecoration)) {
this.ctx.moveTo(lineX, y - fontSize);
this.ctx.lineTo(lineX + measuredWith, y - fontSize);
textDecoration = {
moveTo: [lineX, y - fontSize],
lineTo: [lineX + measuredWith, y - fontSize]
};
}
if (/\bline-through\b/.test(view.style.textDecoration)) {
this.ctx.moveTo(lineX, y - fontSize / 3);
this.ctx.lineTo(lineX + measuredWith, y - fontSize / 3);
textDecoration = {
moveTo: [lineX, y - fontSize / 3],
lineTo: [lineX + measuredWith, y - fontSize / 3]
};
}
this.ctx.closePath();
this.ctx.strokeStyle = view.style.color;
this.ctx.stroke();
}
}
}
this.ctx.restore();
this._doBorder(view, width, height);
}
_drawAbsRect(view) {
this.ctx.save();
const { width, height } = this._preProcess(view);
if (isGradient(view.style.color)) {
doGradient(view.style.color, width, height, this.ctx);
} else {
this.ctx.fillStyle = view.style.color;
}
const { borderRadius, borderStyle, borderWidth } = view.style;
this._border({
borderRadius,
width,
height,
borderWidth,
borderStyle
});
this.ctx.fill();
this.ctx.restore();
this._doBorder(view, width, height);
}
// shadow 支持 (x, y, blur, color), 不支持 spread
// shadow:0px 0px 10px rgba(0,0,0,0.1);
_doShadow(view) {
if (!view.style || !view.style.shadow) {
return;
}
const box = view.style.shadow.replace(/,\s+/g, ',').split(/\s+/);
if (box.length > 4) {
console.error("shadow don't spread option");
return;
}
this.ctx.shadowOffsetX = parseInt(box[0], 10);
this.ctx.shadowOffsetY = parseInt(box[1], 10);
this.ctx.shadowBlur = parseInt(box[2], 10);
this.ctx.shadowColor = box[3];
}
_getAngle(angle) {
return (Number(angle) * Math.PI) / 180;
}
}