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use-reaction

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react modulized store manage framework

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"use strict"; var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var _a; exports.__esModule = true; exports.justBack = exports.setLoading = exports.useLoading = exports.useLoadingTip = exports.useModel = exports.useProvider = exports.useReaction = void 0; var react_1 = __importStar(require("react")); var GLOBAL_KEY = 'USE::REACTION::GLOBAL::KEY'; var LOADING_TAG = 'USE::REACTION::BUILTIN:LOADING'; var MODEL_KEY_PRE = 'USE::REACTION::MODULE::'; var MODEL_KEY_TAG = '__MODULE__'; var BACK_TAG = 'USE::REACTION::JUSTBACK::'; var global = { init: (_a = {}, _a[LOADING_TAG] = { loading: false }, _a) }; var queue = []; /** call this at the top line of your app to initialize, provide a 'true' param if you want to enable devtool, Note: it's better not enable devtool for your production mode */ function useReaction(enableDev, strict) { if (global.ctx) return; global.strict = strict; global.ctx = global.ctx || (0, react_1.createContext)(null); enableDev && document && window.postMessage({ __USE_REACTION_DEV_ENABLED__: true }, '*'); global.provider = function Provider(props) { var _a = (0, react_1.useReducer)(function (_, m) { return m; }, global.init), store = _a[0], dispatch = _a[1]; Object.assign(global, { store: store, dispatch: dispatch }); return react_1["default"].createElement(global.ctx.Provider, { value: { store: store } }, props.children); }; } exports.useReaction = useReaction; /** call this to get the root Provider to wrap your app */ var useProvider = function () { return global.provider; }; exports.useProvider = useProvider; function inQueue(action, payload, modelKey, loading, loadingTip) { return new Promise(function (_) { var readyNum = 1; if (loading) { readyNum = 3; queue.push({ action: function () { var _a; return (_a = {}, _a[LOADING_TAG] = { loading: true, tip: loadingTip }, _a); }, modelKey: loading === 'global' ? GLOBAL_KEY : modelKey, isloading: true }); } queue.push({ action: action, modelKey: modelKey, payload: payload, callback: _ }); if (loading) { queue.push({ action: function () { var _a; return (_a = {}, _a[LOADING_TAG] = { loading: false }, _a); }, modelKey: loading === 'global' ? GLOBAL_KEY : modelKey, isloading: true }); } queue.length === readyNum && nextAction(); }); } function nextAction() { return __awaiter(this, void 0, void 0, function () { var _a, action, modelKey, payload, callback, isloading, store, dispatch, mStore, mStoreOld, changed, error_1, key; return __generator(this, function (_b) { switch (_b.label) { case 0: if (!queue.length) return [2 /*return*/]; _a = queue.shift(), action = _a.action, modelKey = _a.modelKey, payload = _a.payload, callback = _a.callback, isloading = _a.isloading; store = global.store, dispatch = global.dispatch; mStore = modelKey === GLOBAL_KEY ? store : store[modelKey]; mStoreOld = Object.freeze(__assign({}, mStore)); _b.label = 1; case 1: _b.trys.push([1, 3, , 4]); return [4 /*yield*/, action({ payload: payload, store: mStoreOld })]; case 2: changed = _b.sent(); return [3 /*break*/, 4]; case 3: error_1 = _b.sent(); console.warn('action failed by:', error_1, 'skipped'); return [3 /*break*/, 4]; case 4: if (!changed || !Object.keys(changed).length) { callback && callback(); } else if (changed[BACK_TAG]) { callback && callback(changed[BACK_TAG]); } else { // limit changed data only contains keys already exist in model for strict mode for (key in changed) { if (!global.strict || key === LOADING_TAG || key in mStore) { mStore[key] = changed[key]; } } // update model dispatch(__assign({}, global.store)); // note: global.store is differnt from storeNew, can't dispatch global.store directly !isloading && window['__USE_REACTION_DEV_EXTENTION__'] && window['__USE_REACTION_DEV_EXTENTION__'](global.store, mStoreOld, changed); callback && callback(changed); } nextAction(); return [2 /*return*/]; } }); }); } /**call this to retrive the store + action-trigger + resetModel-trigger of given model */ function useModel(model) { var _this = this; var store = ((0, react_1.useContext)(global.ctx) || global).store; var m = model; var modelKey = m[MODEL_KEY_TAG]; if (!modelKey) { modelKey = m[MODEL_KEY_TAG] = MODEL_KEY_PRE + (m.NAME || (Math.random().toString().split('.')[1] + Date.now())); store[modelKey] = __assign({}, m); window['__USE_REACTION_DEV_EXTENTION__'] && window['__USE_REACTION_DEV_EXTENTION__'](store); } var doAction = function (action, payload, showLoading, loadingTip) { if (payload === void 0) { payload = undefined; } return inQueue(action, payload, modelKey, showLoading, loadingTip); }; var doFunction = function (fn, showLoading, loadingTip) { return doAction(function () { return __awaiter(_this, void 0, void 0, function () { var _a; return __generator(this, function (_b) { switch (_b.label) { case 0: _a = exports.justBack; return [4 /*yield*/, fn()]; case 1: return [2 /*return*/, _a.apply(void 0, [_b.sent()])]; } }); }); }, null, showLoading, loadingTip); }; return { store: store[modelKey], doAction: doAction, doFunction: doFunction, resetModel: function () { return doAction(function () { return m; }); } }; } exports.useModel = useModel; function useLoadingTip(m) { var store = ((0, react_1.useContext)(global.ctx) || global).store; return m && m[MODEL_KEY_TAG] ? store[m[MODEL_KEY_TAG]][LOADING_TAG] : store[LOADING_TAG]; } exports.useLoadingTip = useLoadingTip; /**get the loading state of given model, if don't provide model param, then will return the global loading state */ var useLoading = function (m) { var _a; return Boolean((_a = useLoadingTip(m)) === null || _a === void 0 ? void 0 : _a.loading); }; exports.useLoading = useLoading; /** * NOT recommended to use, you'd better trigger loading by call doAction or doFunction * This function might be usefull where need to mark global loading in non-UI section, eg. within fetch or axios call * @param loading boolean * @param tip loading tip, you can use this text to display the processing hint * @param m set the loading(true/false) of specific model, if not provide, then set global loading */ function setLoading(loading, tip, m) { var _a, _b, _c; var store = global.store, dispatch = global.dispatch; var modelKey = m === null || m === void 0 ? void 0 : m[MODEL_KEY_TAG]; var model = !!modelKey ? store[m[MODEL_KEY_TAG]] : store; dispatch(__assign(__assign({}, store), (modelKey ? (_a = {}, _a[modelKey] = __assign(__assign({}, model), (_b = {}, _b[LOADING_TAG] = { loading: loading, tip: tip }, _b)), _a) : (_c = {}, _c[LOADING_TAG] = { loading: loading, tip: tip }, _c)))); } exports.setLoading = setLoading; /** * use this in your action function to just return data without modify model, won't trigger rerender * @param data the data to return outter */ var justBack = function (data) { var _a; return (_a = {}, _a[BACK_TAG] = data, _a); }; exports.justBack = justBack;