unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
23 lines (22 loc) • 1.21 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ESectionIdentifier = void 0;
/**
* ESectionIdentifier
* @enum
*/
var ESectionIdentifier;
(function (ESectionIdentifier) {
ESectionIdentifier[ESectionIdentifier["AKPK"] = 1263553345] = "AKPK";
ESectionIdentifier[ESectionIdentifier["BKHD"] = 1145588546] = "BKHD";
ESectionIdentifier[ESectionIdentifier["INIT"] = 1414090313] = "INIT";
ESectionIdentifier[ESectionIdentifier["DIDX"] = 1480870212] = "DIDX";
ESectionIdentifier[ESectionIdentifier["DATA"] = 1096040772] = "DATA";
ESectionIdentifier[ESectionIdentifier["HIRC"] = 1129466184] = "HIRC";
ESectionIdentifier[ESectionIdentifier["RIFF"] = 1179011410] = "RIFF";
ESectionIdentifier[ESectionIdentifier["STID"] = 1145656403] = "STID";
ESectionIdentifier[ESectionIdentifier["STMG"] = 1196250195] = "STMG";
ESectionIdentifier[ESectionIdentifier["ENVS"] = 1398165061] = "ENVS";
ESectionIdentifier[ESectionIdentifier["FXPR"] = 1380997190] = "FXPR";
ESectionIdentifier[ESectionIdentifier["PLAT"] = 1413565520] = "PLAT";
})(ESectionIdentifier = exports.ESectionIdentifier || (exports.ESectionIdentifier = {}));