UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

49 lines (48 loc) 1.34 kB
/** * EHierarchyParameterType * @enum */ export declare enum EHierarchyParameterType { VoiceVolume = 0, VoicePitch = 2, VoiceLowPass = 3, VoiceHighPass = 4, BusVolume = 5, MakeUpGain = 6, PlaybackPriority = 7, PlaybackPriorityOffset = 8, MotionToVolumeOffset = 9, MotionLowPass = 1, PositioningPannerX = 12, PositioningPannerY = 13, PositioningCenterPercentage = 14, ActionDelay = 15, ActionFadeInTime = 16, Probability = 17, OverrideAuxBus0Volume = 19, OverrideAuxBus1Volume = 20, OverrideAuxBus2Volume = 21, OverrideAuxBus3Volume = 22, GameDefinedAuxSendVolume = 23, OverrideBusVolume = 24, OverrideBusHighPassFilter = 25, OverrideBusLowPassFilter = 26, HdrThreshold = 27, HdrRatio = 28, HdrReleaseTime = 29, HdrOutputGameParam = 30, HdrOutputGameParamMin = 31, HdrOutputGameParamMax = 32, HdrEnvelopeActiveRange = 33, MidiNoteTrackingUnknown = 46, MidiTranspositionInt = 47, MidiVelocityOffsetInt = 48, MidiFiltersKeyRangeMin = 49, MidiFiltersKeyRangeMax = 50, MidiFiltersVelocityRangeMin = 51, MidiFiltersVelocityRangeMax = 52, PlaybackSpeed = 54, MidiClipTempoSourceIsFile = 55, LoopTimeUInt = 58, InitialDelay = 59 }