unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
20 lines (19 loc) • 833 B
TypeScript
import { FArchiveProxy } from "../../reader/FArchiveProxy";
import { FArchive } from "../../reader/FArchive";
import { FAssetData } from "../objects/FAssetData";
import { FStore } from "../objects/AssetDataTagMapSerializationDetails";
import { FName } from "../../objects/uobject/FName";
export declare abstract class FAssetRegistryArchive extends FArchiveProxy {
constructor(wrappedAr: FArchive);
abstract serializeTagsAndBundles(out: FAssetData): any;
}
export declare const ASSET_REGISTRY_NUMBERED_NAME_BIT = 2147483648;
export declare class FAssetRegistryReader extends FAssetRegistryArchive {
names: string[];
tags: FStore;
constructor(inner: FArchive);
clone(): FAssetRegistryReader;
readFName(): FName;
serializeTagsAndBundles(out: FAssetData): void;
private loadTags;
}