UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

21 lines (20 loc) 994 B
import { FAssetIdentifier } from "./FAssetIdentifier"; import BitSet from "bitset"; import { FArchive } from "../../reader/FArchive"; import { FAssetRegistryVersion } from "./FAssetRegistryVersion"; export declare const packageFlagWidth = 3; export declare const packageFlagSetWidth: number; export declare const manageFlagWidth = 1; export declare const manageFlagSetWidth: number; export declare class FDependsNode { /** The name of the package/object this node represents */ identifier: FAssetIdentifier; packageDependencies: FDependsNode[]; nameDependencies: FDependsNode[]; manageDependencies: FDependsNode[]; referencers: FDependsNode[]; packageFlags: BitSet; manageFlags: BitSet; serializeLoad(Ar: FArchive, getNodeFromSerializeIndex: (n: number) => FDependsNode): void; serializeLoadBeforeFlags(Ar: FArchive, version: FAssetRegistryVersion, preallocatedDependsNodeDataBuffer: FDependsNode[], numDependsNodes: number): void; }