unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
18 lines (17 loc) • 724 B
TypeScript
/// <reference types="node" />
/// <reference types="ref-napi" />
import { FArchive } from "../reader/FArchive";
import { FAssetData } from "./objects/FAssetData";
import { FDependsNode } from "./objects/FDependsNode";
import { FAssetPackageData } from "./objects/FAssetPackageData";
export declare class AssetRegistry {
preallocatedAssetDataBuffer: FAssetData[];
preallocatedDependsNodeDataBuffer: FDependsNode[];
preallocatedPackageDataBuffer: FAssetPackageData[];
originalAr: FArchive;
fileName: string;
constructor(originalAr: FArchive, fileName: string);
constructor(bytes: Buffer, fileName: string);
private loadDependencies;
private loadDependenciesBeforeFlags;
}