UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

31 lines (30 loc) 918 B
import { UnrealMap } from "../../../../util/UnrealMap"; import { FName } from "../FName"; import { FByteBulkData } from "../../../assets/objects/FByteBulkData"; import { FAssetArchive } from "../../../assets/reader/FAssetArchive"; import { FAssetArchiveWriter } from "../../../assets/writer/FAssetArchiveWriter"; /** * FFormatContainer */ export declare class FFormatContainer { /** * formats * @type {UnrealMap<FName, FByteBulkData>} * @public */ formats: UnrealMap<FName, FByteBulkData>; /** * Creates an instance using an UE4 Asset Reader * @param {FAssetArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FAssetArchive); /** * Serializes this * @param {FArchiveWriter} Ar UE4 Writer to use * @returns {void} * @public */ serialize(Ar: FAssetArchiveWriter): void; }