unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
41 lines (40 loc) • 928 B
TypeScript
/// <reference types="node" />
/// <reference types="ref-napi" />
import { FArchive } from "../../reader/FArchive";
/**
* FSerializedNameHeader
*/
export declare class FSerializedNameHeader {
/**
* Data
* @type {Buffer}
* @public
*/
data: Buffer;
/**
* Creates an instance using an UE4 Reader or an empty instance
* @param {?FArchive} Ar UE4 Reader to use or null
* @constructor
* @public
*/
constructor(Ar?: FArchive);
/**
* Whether is utf16 encoded
* @returns {boolean} Result
* @public
*/
isUtf16(): boolean;
/**
* Gets length
* @returns {number} Length
* @public
*/
len(): number;
}
/**
* Loads name header
* @param {FArchive} inOutAr UE4 Reader to use
* @returns {string} Header
* @public
*/
export declare function loadNameHeader(inOutAr: FArchive): string;