unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
13 lines (12 loc) • 647 B
TypeScript
import { FProperty } from "../../assets/objects/FProperty";
import { FAssetArchive } from "../../assets/reader/FAssetArchive";
import { PropertyType } from "../../assets/objects/PropertyType";
import { FAssetArchiveWriter } from "../../assets/writer/FAssetArchiveWriter";
import { UnrealMap } from "../../../util/UnrealMap";
export declare class UScriptMap {
numKeysToRemove: FProperty[];
mapData: UnrealMap<FProperty, FProperty>;
constructor(Ar: FAssetArchive, typeData: PropertyType);
constructor(numKeyToRemove: FProperty[], mapData: UnrealMap<FProperty, FProperty>);
serialize(Ar: FAssetArchiveWriter): void;
}