unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
37 lines (36 loc) • 1.04 kB
TypeScript
/**
* EObjectFlags
* @enum
*/
export declare enum EObjectFlags {
RF_NoFlags = 0,
RF_Public = 1,
RF_Standalone = 2,
RF_MarkAsNative = 4,
RF_Transactional = 8,
RF_ClassDefaultObject = 16,
RF_ArchetypeObject = 32,
RF_Transient = 64,
RF_MarkAsRootSet = 128,
RF_TagGarbageTemp = 256,
RF_NeedInitialization = 512,
RF_NeedLoad = 1024,
RF_KeepForCooker = 2048,
RF_NeedPostLoad = 4096,
RF_NeedPostLoadSubobjects = 8192,
RF_NewerVersionExists = 16384,
RF_BeginDestroyed = 32768,
RF_FinishDestroyed = 65536,
RF_BeingRegenerated = 131072,
RF_DefaultSubObject = 262144,
RF_WasLoaded = 524288,
RF_TextExportTransient = 1048576,
RF_LoadCompleted = 2097152,
RF_InheritableComponentTemplate = 4194304,
RF_DuplicateTransient = 8388608,
RF_StrongRefOnFrame = 16777216,
RF_NonPIEDuplicateTransient = 33554432,
RF_Dynamic = 67108864,
RF_WillBeLoaded = 134217728,
RF_HasExternalPackage = 268435456
}