UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

47 lines (46 loc) 1.11 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.UCurveFloat = exports.FRuntimeFloatCurve = void 0; const UObject_1 = require("../../../assets/exports/UObject"); /** * FRuntimeFloatCurve */ class FRuntimeFloatCurve { constructor() { /** * EditorCurveData * @type {FRichCurve} * @public */ this.EditorCurveData = null; /** * ExternalCurve * @type {Lazy<UCurveFloat>} * @public */ this.ExternalCurve = null; } } exports.FRuntimeFloatCurve = FRuntimeFloatCurve; /** * UCurveFloat * @extends {UObject} */ class UCurveFloat extends UObject_1.UObject { constructor() { super(...arguments); /** * Keyframe data * @type {FRichCurve} * @public */ this.FloatCurve = null; /** * Flag to represent event curve * @type {boolean} * @public */ this.bIsEventCurve = null; } } exports.UCurveFloat = UCurveFloat;