unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
47 lines (46 loc) • 1.11 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UCurveFloat = exports.FRuntimeFloatCurve = void 0;
const UObject_1 = require("../../../assets/exports/UObject");
/**
* FRuntimeFloatCurve
*/
class FRuntimeFloatCurve {
constructor() {
/**
* EditorCurveData
* @type {FRichCurve}
* @public
*/
this.EditorCurveData = null;
/**
* ExternalCurve
* @type {Lazy<UCurveFloat>}
* @public
*/
this.ExternalCurve = null;
}
}
exports.FRuntimeFloatCurve = FRuntimeFloatCurve;
/**
* UCurveFloat
* @extends {UObject}
*/
class UCurveFloat extends UObject_1.UObject {
constructor() {
super(...arguments);
/**
* Keyframe data
* @type {FRichCurve}
* @public
*/
this.FloatCurve = null;
/**
* Flag to represent event curve
* @type {boolean}
* @public
*/
this.bIsEventCurve = null;
}
}
exports.UCurveFloat = UCurveFloat;