UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

57 lines (56 loc) 1.41 kB
import { IStructType } from "../../assets/objects/UScriptStruct"; import { FArchive } from "../../reader/FArchive"; import { FArchiveWriter } from "../../writer/FArchiveWriter"; /** * FWeightedRandomSampler * @implements {IStructType} */ export declare class FWeightedRandomSampler implements IStructType { /** * prob * @type {Array<number>} * @public */ prob: number[]; /** * alias * @type {Array<number>} * @public */ alias: number[]; /** * totalWeight * @type {number} * @public */ totalWeight: number; /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FArchive); /** * Creates an instance using values * @param {Array<number>} prob Prob to use * @param {Array<number>} alias Alias to use * @param {number} totalWeight Total weight to use * @constructor * @public */ constructor(prob: number[], alias: number[], totalWeight: number); /** * Serializes this * @param {FArchiveWriter} Ar UE4 Writer to use * @returns {void} * @public */ serialize(Ar: FArchiveWriter): void; /** * Turns this into json * @returns {any} Json * @public */ toJson(): any; }