UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

21 lines (20 loc) 972 B
/// <reference types="node" /> /// <reference types="ref-napi" /> import { FArchiveWriter } from "../../writer/FArchiveWriter"; import { FVector2D } from "../core/math/FVector2D"; import { FBox } from "../core/math/FBox"; import { FIntVector } from "../core/math/FIntVector"; import { FArchive } from "../../reader/FArchive"; export declare class FDistanceFieldVolumeData { distanceFieldVolume: number[]; size: FIntVector; localBoundingBox: FBox; meshWasClosed: Boolean; builtAsIfTwoSided: Boolean; meshWasPlane: Boolean; compressedDistanceFieldVolume: Buffer; distanceMinMax: FVector2D; constructor(Ar?: FArchive); serialize(Ar: FArchiveWriter): void; static from(distanceFieldVolume: number[], size: FIntVector, localBoundingBox: FBox, meshWasClosed: Boolean, builtAsIfTwoSided: Boolean, meshWasPlane: Boolean, compressedDistanceFieldVolume: Buffer, distanceMinMax: FVector2D): FDistanceFieldVolumeData; }