unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
62 lines (61 loc) • 1.49 kB
TypeScript
import { FArchive } from "../../../reader/FArchive";
import { FArchiveWriter } from "../../../writer/FArchiveWriter";
import { IStructType } from "../../../assets/objects/UScriptStruct";
/**
* A vector in 2-D space composed of components (X, Y) with floating point precision
* @implements {IStructType}
*/
export declare class FVector2D implements IStructType {
/**
* Vector's X component
* @type {number}
* @public
*/
x: number;
/**
* Vector's Y component
* @type {number}
* @public
*/
y: number;
/**
* Creates an empty instance
* @constructor
* @public
*/
constructor();
/**
* Creates an instance using an UE4 Reader
* @param {FArchive} Ar Reader to use
* @constructor
* @public
*/
constructor(Ar: FArchive);
/**
* Creates an instance using values
* @param {number} x X coordinate
* @param {number} y Y coordinate
* @constructor
* @public
*/
constructor(x: number, y: number);
/**
* Serializes this
* @param {FArchiveWriter} Ar Writer to use
* @returns {void}
* @public
*/
serialize(Ar: FArchiveWriter): void;
/**
* Turns this into string
* @returns {string} Result
* @public
*/
toString(): string;
/**
* Turns this into json
* @returns {json} Json
* @public
*/
toJson(): any;
}