UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

52 lines (51 loc) 1.27 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.FIntVector = void 0; const FArchive_1 = require("../../../reader/FArchive"); class FIntVector { /** DO NOT USE THIS CONSTRUCTOR, THIS IS FOR THE LIBRARY */ constructor(arg1, arg2, arg3) { if (arg1 instanceof FArchive_1.FArchive) { this.x = arg1.readInt32(); this.y = arg1.readInt32(); this.z = arg1.readInt32(); } else { this.x = arg1; this.y = arg2; this.z = arg3; } } /** * Serializes this * @param {FArchiveWriter} Ar Writer to use * @returns {void} * @public */ serialize(Ar) { Ar.writeInt32(this.x); Ar.writeInt32(this.y); Ar.writeInt32(this.z); } /** * Turns this into string * @returns {string} Result * @public */ toString() { return `X=${this.x} Y=${this.y} Z=${this.z}`; } /** * Turns this into json * @returns {any} Json * @public */ toJson() { return { x: this.x, y: this.y, z: this.z }; } } exports.FIntVector = FIntVector;