UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

38 lines (37 loc) 946 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.FNavAgentSelector = void 0; const FArchive_1 = require("../../../reader/FArchive"); /** * FNavAgentSelector * @implements {IStructType} */ class FNavAgentSelector { /** * Creates an instance using UE4 Reader or number * @param {FArchive | number} arg Value to use * @constructor * @public */ constructor(arg) { this.packedBits = arg instanceof FArchive_1.FArchive ? arg.readUInt32() : arg; } /** * Serializes this * @param {FArchiveWriter} Ar UE4 Writer to use * @returns {void} * @public */ serialize(Ar) { Ar.writeUInt32(this.packedBits); } /** * Turns this into json * @returns {any} Json * @public */ toJson() { return this.packedBits; } } exports.FNavAgentSelector = FNavAgentSelector;