UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

38 lines (37 loc) 939 B
import { FCurveTableRowHandle } from "../assets/exports/UCurveTable"; /** * FScalableFloat */ export declare class FScalableFloat { /** * Raw value, is multiplied by curve * @type {number} * @public */ value: number; /** * Curve that is evaluated at a specific level. If found, it is multipled by value * @type {?FCurveTableRowHandle} * @public */ curve?: FCurveTableRowHandle; /** * Cached direct pointer to the RealCurve we should evaluate * @type {?FRealCurve} * @private */ private finalCurve?; /** * Returns the scaled value at a given level * @returns {number} Value * @public */ getValueAtLevel(level: number): number; /** * Returns the scaled value at level 0 * @returns {number} Value * @see {getValueAtLevel} * @public */ getValue0(): number; }