UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

42 lines (41 loc) 1.03 kB
import { FName } from "./uobject/FName"; import { FPackageIndex } from "./uobject/ObjectResource"; import { FAssetArchive } from "../assets/reader/FAssetArchive"; /** * FFieldPath */ export declare class FFieldPath { /** * path * @type {Array<FName>} * @public */ path: FName[]; /** * resolvedOwner * @type {FPackageIndex} * @public */ resolvedOwner: FPackageIndex; /** * Creates an empty instance * @constructor * @public */ constructor(); /** * Creates an instance using an UE4 Asset Reader * @param {FAssetArchive} Ar UE4 Asset Reader to use * @constructor * @public */ constructor(Ar: FAssetArchive); /** * Creates an instance using values * @param {Array<FName>} path Path to use * @param {FPackageIndex} resolvedOwner Resolved owner to use * @constructor * @public */ constructor(path: FName[], resolvedOwner: FPackageIndex); }