unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
34 lines (33 loc) • 737 B
TypeScript
import { UDataTable } from "../assets/exports/UDataTable";
import { FName } from "./uobject/FName";
import { UObject } from "../assets/exports/UObject";
import { FTableRowBase } from "./FTableRowBase";
/**
* FDataTableRowHandle
*/
export declare class FDataTableRowHandle {
/**
* DataTable
* @type {UDataTable}
* @public
*/
DataTable: UDataTable;
/**
* RowName
* @type {FName}
* @public
*/
RowName: FName;
/**
* Gets row
* @returns {UObject} Row
* @public
*/
getRow(): UObject;
/**
* Gets row mapped
* @returns {FTableRowBase} Row
* @public
*/
getRowMapped<T extends FTableRowBase>(): T;
}