unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
82 lines (81 loc) • 1.57 kB
TypeScript
import { FArchiveWriter } from "../../writer/FArchiveWriter";
import { FArchive } from "../../reader/FArchive";
/**
* FManifestMeta
*/
export declare class FManifestMeta {
/**
* Whether file data int
* @type {boolean}
* @public
*/
isFileDataInt: boolean;
/**
* App id
* @type {number}
* @public
*/
appId: number;
/**
* App name
* @type {string}
* @public
*/
appName: string;
/**
* Version
* @type {string}
* @public
*/
buildVersion: string;
/**
* Launch exe
* @type {string}
* @public
*/
launchExe: string;
/**
* Launch command
* @type {string}
* @public
*/
launchCommand: string;
/**
* Prereq ids
* @type {Array<string>}
* @public
*/
prereqIds: string[];
/**
* Prereq name
* @type {string}
* @public
*/
prereqName: string;
/**
* Prereq path
* @type {string}
* @public
*/
prereqPath: string;
/**
* Prereq args
* @type {string}
* @public
*/
prereqArgs: string;
/**
* Creates an instance using an UE4 Reader
* @param {FArchive} Ar UE4 Reader to use
* @constructor
* @public
*/
constructor(Ar: FArchive);
/**
* Serializes this
* @param {FArchiveWriter} Ar UE4 Writer to use
* @returns {void}
* @public
*/
serialize(Ar: FArchiveWriter): void;
}