unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
49 lines (48 loc) • 1.16 kB
TypeScript
import { FManifestHeader } from "./FManifestHeader";
import { FManifestMeta } from "./FManifestMeta";
import { FChunkDataList } from "./FChunkDataList";
import { FFileManifestList } from "./FFileManifestList";
import { FCustomFields } from "./FCustomFields";
import { FArchive } from "../../reader/FArchive";
/**
* FManifestData
*/
export declare class FManifestData {
/**
* Header
* @type {FManifestHeader}
* @public
*/
header: FManifestHeader;
/**
* Meta
* @type {FManifestMeta}
* @public
*/
meta: FManifestMeta;
/**
* Chunk data list
* @type {FChunkDataList}
* @public
*/
chunkDataList: FChunkDataList;
/**
* File manifest list
* @type {FFileManifestList}
* @public
*/
fileManifestList: FFileManifestList;
/**
* Custom fields
* @type {FCustomFields}
* @public
*/
customFields: FCustomFields;
/**
* Creates an instance using an UE4 Reader
* @param {FArchive} Ar UE4 Reader to use
* @constructor
* @public
*/
constructor(Ar: FArchive);
}