UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

64 lines (63 loc) 1.61 kB
/// <reference types="node" /> /// <reference types="ref-napi" /> import { FChunkPart } from "./FChunkPart"; /** * FFileManifest */ export declare class FFileManifest { /** * File Name * @type {string} * @public */ fileName: string; /** * Symlink target * @type {string} * @public */ symlinkTarget: string; /** * File hash * @type {Buffer} * @public */ fileHash: Buffer; /** * File meta flags * @type {number} * @public */ fileMetaFlags: number; /** * Install tags * @type {Array<string>} * @public */ installTags: string[]; /** * Chunk parts * @type {Array<FChunkPart>} * @public */ chunkParts: FChunkPart[]; /** * File size * @type {number} * @public */ fileSize: number; /** * Creates an instance using values * @param {string} fileName File name to use * @param {string} symlinkTarget Symlink target to use * @param {Buffer} fileHash File hash to use * @param {number} fileMetaFlags File meta flags to use * @param {number} installTags Install tags size to use * @param {Array<FChunkPart>} chunkParts Chunk parts to use * @param {number} fileSize File size to use * @constructor * @public */ constructor(fileName?: string, symlinkTarget?: string, fileHash?: Buffer, fileMetaFlags?: number, installTags?: string[], chunkParts?: FChunkPart[], fileSize?: number); }