UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

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import { FArchive } from "../reader/FArchive"; import { FMinimalName } from "../objects/uobject/NameTypes"; import Long from "long"; import { FPackageFileVersion } from "../versions/ObjectVersion"; import { FCustomVersion } from "../objects/core/serialization/CustomVersion"; export declare class FPackageImportReference { importedPackageIndex: number; importedPublicExportHashIndex: number; constructor(importedPackageIndex: number, importedPublicExportHashIndex: number); } /** * FMappedName */ export declare class FMappedName { static readonly INVALID_INDEX: number; static readonly INDEX_BITS = 30; static readonly INDEX_MASK: number; static readonly TYPE_MASK: number; static readonly TYPE_SHIFT = 30; /** * Creates an instance * @param {number} index Index to use * @param {number} num Number to use * @param {FMappedName_EType} type Type of FMappedName * @returns {FMappedName} Instance * @public * @static */ static create(index: number, num: number, type: FMappedName_EType): FMappedName; /** * Creates an instance from FMinimalName * @param {FMinimalName} minimalName Minimal name to use * @returns {FMappedName} * @public */ static fromMinimalName(minimalName: FMinimalName): FMappedName; /** * Whether is resolved to minimal name * @param {FMinimalName} minimalName Minimal name to check * @returns {boolean} * @public */ static isResolvedToMinimalName(minimalName: FMinimalName): boolean; /** * Index * @type {number} * @public */ index: number; /** * Num * @type {number} * @public */ num: number; /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar?: FArchive); /** * Whether is valid * @returns {boolean} Result * @public */ isValid(): boolean; /** * Gets type * @returns {number} Type * @public */ getType(): number; /** * Whether is global * @returns {boolean} Result * @public */ isGlobal(): boolean; /** * Gets index * @returns {number} Index * @public */ getIndex(): number; /** * Whether equals another object * @param {?any} other Object to check * @returns {boolean} * @public */ equals(other?: any): boolean; } /** * FMappedName_EType * @enum */ export declare enum FMappedName_EType { Package = 0, Container = 1, Global = 2 } /** * FPackageObjectIndex */ export declare class FPackageObjectIndex { static readonly INDEX_BITS: Long; static readonly INDEX_MASK: Long; static readonly TYPE_SHIFT: Long; static readonly INVALID: Long; /** * typeAndId * @type {Long} * @private */ private readonly typeAndId; /** * Creates an empty instance * @constructor * @public */ constructor(); /** * Creates an instance using values * @param {FPackageObjectIndex_EType} type Type of object index * @param {Long} id Id of object index * @constructor * @public */ constructor(type: FPackageObjectIndex_EType, id: Long); /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FArchive); /** * Generates import hash from object path * @param {string} objectPath Object path to hash * @returns {Long} Hash * @public * @static */ static generateImportHashFromObjectPath(objectPath: string): Long; /** * Creates instance from export index * @param {number} index Export index * @returns {FPackageObjectIndex} Instance * @public */ static fromExportIndex(index: number): FPackageObjectIndex; /** * Creates instance from script path * @param {string} scriptObjectPath Script object path * @returns {FPackageObjectIndex} Instance * @public */ static fromScriptPath(scriptObjectPath: string): FPackageObjectIndex; /** * Creates instance from package path * @param {string} packageObjectPath Package objectPath path * @returns {FPackageObjectIndex} Instance * @public */ static fromPackagePath(packageObjectPath: string): FPackageObjectIndex; /** * Whether is null * @returns {boolean} Result * @public */ isNull(): boolean; /** * Whether is export * @returns {boolean} Result * @public */ isExport(): boolean; /** * Whether is import * @returns {boolean} Result * @public */ isImport(): boolean; /** * Whether is script import * @returns {boolean} Result * @public */ isScriptImport(): boolean; /** * Whether is package import * @returns {boolean} Result * @public */ isPackageImport(): boolean; /** * Returns export value * @returns {number} Export * @public */ toExport(): Long.Long; /** * Turns object into package import reference * @returns {FPackageImportReference} Object * @public */ toPackageImportRef(): FPackageImportReference; /** * Returns type * @returns {number} type * @public */ type(): number; /** * Returns value * @returns {number} value * @public */ value(): number; /** * Whether equals other object * @param {?any} other Object to check * @returns {boolean} Result * @public */ equals(other?: any): boolean; } /** * FZenPackageVersioningInfo */ export declare class FZenPackageVersioningInfo { version: number; packageVersion: FPackageFileVersion; licenseeVersion: number; customVersions: FCustomVersion[]; constructor(Ar: FArchive); } /** * FZenPackageSummary */ export declare class FZenPackageSummary { bHasVersioningInfo: boolean; headerSize: number; name: FMappedName; packageFlags: number; cookedHeaderSize: number; importedPublicExportHashesOffset: number; importMapOffset: number; exportMapOffset: number; exportBundleEntriesOffset: number; graphDataOffset: number; constructor(Ar: FArchive); } /** * FPackageObjectIndex_EType * @enum */ export declare enum FPackageObjectIndex_EType { Export = 0, ScriptImport = 1, PackageImport = 2, Null = 3 } /** * FPackageSummary */ export declare class FPackageSummary { /** * Name * @type {FMappedName} * @public */ name: FMappedName; /** * sourceName * @type {FMappedName} * @public */ sourceName: FMappedName; /** * packageFlags * @type {number} * @public */ packageFlags: number; /** * cookedHeaderSize * @type {number} * @public */ cookedHeaderSize: number; /** * nameMapNamesOffset * @type {number} * @public */ nameMapNamesOffset: number; /** * nameMapNamesSize * @type {number} * @public */ nameMapNamesSize: number; /** * nameMapHashesOffset * @type {number} * @public */ nameMapHashesOffset: number; /** * nameMapHashesSize * @type {number} * @public */ nameMapHashesSize: number; /** * importMapOffset * @type {number} * @public */ importMapOffset: number; /** * exportMapOffset * @type {number} * @public */ exportMapOffset: number; /** * exportBundlesOffset * @type {number} * @public */ exportBundlesOffset: number; /** * graphDataOffset * @type {number} * @public */ graphDataOffset: number; /** * graphDataSize * @type {number} * @public */ graphDataSize: number; /** * pad * @type {number} * @public */ pad: number; /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FArchive); } /** * FExportMapEntry */ export declare class FExportMapEntry { static readonly SIZE = 72; /** * cookedSerialOffset * @type {number} * @public */ cookedSerialOffset: number; /** * cookedSerialSize * @type {number} * @public */ cookedSerialSize: number; /** * objectName * @type {FMappedName} * @public */ objectName: FMappedName; /** * outerIndex * @type {FPackageObjectIndex} * @public */ outerIndex: FPackageObjectIndex; /** * classIndex * @type {FPackageObjectIndex} * @public */ classIndex: FPackageObjectIndex; /** * superIndex * @type {FPackageObjectIndex} * @public */ superIndex: FPackageObjectIndex; /** * templateIndex * @type {FPackageObjectIndex} * @public */ templateIndex: FPackageObjectIndex; /** * globalImportIndex * @type {FPackageObjectIndex} * @public */ globalImportIndex: FPackageObjectIndex; /** * publicExportHash * @type {bigint} * @public */ publicExportHash: bigint; /** * objectFlags * @type {number} * @public */ objectFlags: number; /** * filterFlags * @type {number} * @public */ filterFlags: number; /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FArchive); } /** * FExportBundleHeader */ export declare class FExportBundleHeader { /** * serialOffset * @type {number} * @public */ serialOffset: bigint; /** * firstEntryIndex * @type {number} * @public */ firstEntryIndex: number; /** * entryCount * @type {number} * @public */ entryCount: number; /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FArchive); } /** * FExportBundleEntry */ export declare class FExportBundleEntry { /** * localExportIndex * @type {number} * @public */ localExportIndex: number; /** * commandType * @type {EExportCommandType} * @public */ commandType: EExportCommandType; /** * Creates an instance using an UE4 Reader * @param {FArchive} Ar UE4 Reader to use * @constructor * @public */ constructor(Ar: FArchive); } /** * EExportCommandType * @enum */ export declare enum EExportCommandType { ExportCommandType_Create = 0, ExportCommandType_Serialize = 1, ExportCommandType_Count = 2 }