UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

12 lines (11 loc) 696 B
import { FPackedNormal } from "../../../objects/rendercore/FPackedNormal"; import { FMeshUVFloat } from "./FMeshUVFloat"; import { FArchive } from "../../../reader/FArchive"; export declare class FStaticMeshUVItem { normal: FPackedNormal[]; uv: FMeshUVFloat[]; constructor(Ar?: FArchive, useHighPrecisionTangents?: boolean, numStaticUVSets?: number, useStaticFloatUVs?: boolean); static from(normal: FPackedNormal[], uv: FMeshUVFloat[]): FStaticMeshUVItem; static serializeTangents(Ar: FArchive, useHighPrecisionTangents: boolean): FPackedNormal[]; static serializeTexcoords(Ar: FArchive, numStaticUVSets: number, useStaticFloatUVs: Boolean): FMeshUVFloat[]; }