UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

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import { FAssetArchive } from "../reader/FAssetArchive"; import { FArchiveWriter } from "../../writer/FArchiveWriter"; export declare class FByteBulkDataHeader { /** * Bulk data flags * @type {number} * @public */ bulkDataFlags: number; /** * Element count * @type {number} * @public */ elementCount: number; /** * Size on disk * @type {number} * @public */ sizeOnDisk: number; /** * Offset in file * @type {number} * @public */ offsetInFile: number; /** * Creates an instance using FAssetArchive * @param {FAssetArchive} Ar * @constructor * @public */ constructor(Ar: FAssetArchive); /** * Creates an instance using bulkDataFlags, elementCount, sizeOnDisk & offsetInFile * @param {number} bulkDataFlags * @param {number} elementCount * @param {number} sizeOnDisk * @param {number} offsetInFile * @constructor * @public */ constructor(bulkDataFlags: number, elementCount: number, sizeOnDisk: number, offsetInFile: number); /** * Serializes this * @param {FArchiveWriter} Ar FArchiveWriter to use * @public */ serialize(Ar: FArchiveWriter): void; /** * Converts this to json * @returns {object} json * @public */ toJson(): { bulkDataFlag: string; elementCount: number; sizeOnDisk: number; offsetInFile: number; }; }