unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
39 lines (38 loc) • 988 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UWorld = void 0;
const UObject_1 = require("./UObject");
/**
* UWorld
* @extends {UObject}
*/
class UWorld extends UObject_1.UObject {
constructor() {
super(...arguments);
/**
* persistentLevel
* @type {ULevel}
* @public
*/
this.persistentLevel = null;
/**
* extraReferencedObjects
* @type {UObject}
* @public
*/
this.extraReferencedObjects = null;
/**
* streamingLevels
* @type {UObject}
* @public
*/
this.streamingLevels = null;
}
deserialize(Ar, validPos) {
super.deserialize(Ar, validPos);
this.persistentLevel = Ar.readObject();
this.extraReferencedObjects = Ar.readObject();
this.streamingLevels = Ar.readObject();
}
}
exports.UWorld = UWorld;