UNPKG

unreal.js

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A pak reader for games like VALORANT & Fortnite written in Node.JS

25 lines (24 loc) 1.32 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ETextHistoryType = void 0; /** * ETextHistoryType * @enum */ var ETextHistoryType; (function (ETextHistoryType) { ETextHistoryType[ETextHistoryType["None"] = -1] = "None"; ETextHistoryType[ETextHistoryType["Base"] = 0] = "Base"; ETextHistoryType[ETextHistoryType["NamedFormat"] = 1] = "NamedFormat"; ETextHistoryType[ETextHistoryType["OrderedFormat"] = 2] = "OrderedFormat"; ETextHistoryType[ETextHistoryType["ArgumentFormat"] = 3] = "ArgumentFormat"; ETextHistoryType[ETextHistoryType["AsNumber"] = 4] = "AsNumber"; ETextHistoryType[ETextHistoryType["AsPercent"] = 5] = "AsPercent"; ETextHistoryType[ETextHistoryType["AsCurrency"] = 6] = "AsCurrency"; ETextHistoryType[ETextHistoryType["AsDate"] = 7] = "AsDate"; ETextHistoryType[ETextHistoryType["AsTime"] = 8] = "AsTime"; ETextHistoryType[ETextHistoryType["AsDateTime"] = 9] = "AsDateTime"; ETextHistoryType[ETextHistoryType["Transform"] = 10] = "Transform"; ETextHistoryType[ETextHistoryType["StringTableEntry"] = 11] = "StringTableEntry"; ETextHistoryType[ETextHistoryType["TextGenerator"] = 12] = "TextGenerator"; })(ETextHistoryType = exports.ETextHistoryType || (exports.ETextHistoryType = {}));