unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
39 lines (38 loc) • 1.05 kB
TypeScript
/**
* EFunctionFlags
* @enum
*/
export declare enum EFunctionFlags {
FUNC_None = 0,
FUNC_Final = 1,
FUNC_RequiredAPI = 2,
FUNC_BlueprintAuthorityOnly = 4,
FUNC_BlueprintCosmetic = 8,
FUNC_Net = 64,
FUNC_NetReliable = 128,
FUNC_NetRequest = 256,
FUNC_Exec = 512,
FUNC_Native = 1024,
FUNC_Event = 2048,
FUNC_NetResponse = 4096,
FUNC_Static = 8192,
FUNC_NetMulticast = 16384,
FUNC_UbergraphFunction = 32768,
FUNC_MulticastDelegate = 65536,
FUNC_Public = 131072,
FUNC_Private = 262144,
FUNC_Protected = 524288,
FUNC_Delegate = 1048576,
FUNC_NetServer = 2097152,
FUNC_HasOutParms = 4194304,
FUNC_HasDefaults = 8388608,
FUNC_NetClient = 16777216,
FUNC_DLLImport = 33554432,
FUNC_BlueprintCallable = 67108864,
FUNC_BlueprintEvent = 134217728,
FUNC_BlueprintPure = 268435456,
FUNC_EditorOnly = 536870912,
FUNC_Const = 1073741824,
FUNC_NetValidate = 2147483648,
FUNC_AllFlags = 4294967295
}