UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

20 lines (19 loc) 932 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.EBlendMode = void 0; /** * EBlendMode * @enum */ var EBlendMode; (function (EBlendMode) { EBlendMode[EBlendMode["BLEND_Opaque"] = 0] = "BLEND_Opaque"; EBlendMode[EBlendMode["BLEND_Masked"] = 1] = "BLEND_Masked"; EBlendMode[EBlendMode["BLEND_Translucent"] = 2] = "BLEND_Translucent"; EBlendMode[EBlendMode["BLEND_Additive"] = 3] = "BLEND_Additive"; EBlendMode[EBlendMode["BLEND_Modulate"] = 4] = "BLEND_Modulate"; EBlendMode[EBlendMode["BLEND_ModulateAndAdd"] = 5] = "BLEND_ModulateAndAdd"; EBlendMode[EBlendMode["BLEND_SoftMasked"] = 6] = "BLEND_SoftMasked"; EBlendMode[EBlendMode["BLEND_AlphaComposite"] = 7] = "BLEND_AlphaComposite"; EBlendMode[EBlendMode["BLEND_DitheredTranslucent"] = 8] = "BLEND_DitheredTranslucent"; })(EBlendMode = exports.EBlendMode || (exports.EBlendMode = {}));