UNPKG

unreal.js

Version:

A pak reader for games like VALORANT & Fortnite written in Node.JS

115 lines (114 loc) 5.4 kB
"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.ObjectTypeRegistry = void 0; const promises_1 = __importDefault(require("fs/promises")); const Config_1 = require("../../Config"); class ObjectTypeRegistry { static async init() { this.p = process.cwd() + (Config_1.Config.GUseLocalTypeRegistry ? "" : "/node_modules/unreal.js"); const s = Date.now(); await this.registerEngine(); await this.registerValorant(); await this.registerFortnite(); const e = Date.now(); console.log(`Registered ${Object.keys(this.registry).length} classes in ${e - s}ms.`); } static async registerEngine() { const dir = (await promises_1.default.readdir(this.p + "/dist/ue4/assets/exports")).filter(f => f.endsWith(".js")); const dir0 = (await promises_1.default.readdir(this.p + "/dist/ue4/assets/exports/mats")).filter(f => f.endsWith(".js")); const dir1 = (await promises_1.default.readdir(this.p + "/dist/ue4/assets/exports/tex")).filter(f => f.endsWith(".js")); const dir2 = (await promises_1.default.readdir(this.p + "/dist/ue4/assets/exports/actors")).filter(f => f.endsWith(".js")); for (const file of dir) { const clazz = (await Promise.resolve().then(() => __importStar(require(`./exports/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } for (const file of dir0) { const clazz = (await Promise.resolve().then(() => __importStar(require(`./exports/mats/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } for (const file of dir1) { const clazz = (await Promise.resolve().then(() => __importStar(require(`./exports/tex/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } for (const file of dir2) { const clazz = (await Promise.resolve().then(() => __importStar(require(`./exports/actors/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } } static async registerFortnite() { const dir = (await promises_1.default.readdir(this.p + "/dist/fort/exports")).filter(f => f.endsWith(".js")); const dir0 = (await promises_1.default.readdir(this.p + "/dist/fort/exports/variants")).filter(f => f.endsWith(".js")); for (const file of dir) { const clazz = (await Promise.resolve().then(() => __importStar(require(`../../fort/exports/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } // variants for (const file of dir0) { const clazz = (await Promise.resolve().then(() => __importStar(require(`../../fort/exports/variants/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } } static async registerValorant() { const dir = (await promises_1.default.readdir(this.p + "/dist/valorant/exports")).filter(f => f.endsWith(".js")); for (const file of dir) { const clazz = (await Promise.resolve().then(() => __importStar(require(`../../valorant/exports/${file}`))))[file.split(".").shift()]; if (clazz.ObjectRegistryIgnore) continue; this.register(clazz); } } static register(x, y) { if (y) { this.registry[x] = y; } else { this.register(this.unprefix(x.name), x); } } static get(name) { return this.registry[name]; } static unprefix(str, includeF = false) { if ((str[0] === "U" || str[0] === "A" || (includeF ? str[0] === "F" : true)) && str[1] === str[1].toUpperCase()) { return str.substring(1); } return str; } } exports.ObjectTypeRegistry = ObjectTypeRegistry; ObjectTypeRegistry.registry = {};