unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
52 lines (51 loc) • 1.22 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CompressException = exports.DecompressException = exports.OodleException = void 0;
/**
* Creates a basic oodle exception
* @extends {Error}
*/
class OodleException extends Error {
/**
* Creates an instance
* @param {string} message Message to use
* @constructor
* @public
*/
constructor(message) {
super(message);
}
}
exports.OodleException = OodleException;
/**
* Creates a decompress oodle exception
* @extends {Error}
*/
class DecompressException extends Error {
/**
* Creates an instance
* @param {string} message Message to use
* @constructor
* @public
*/
constructor(message) {
super(message);
}
}
exports.DecompressException = DecompressException;
/**
* Creates a compress oodle exception
* @extends {Error}
*/
class CompressException extends Error {
/**
* Creates an instance
* @param {string} message Message to use
* @constructor
* @public
*/
constructor(message) {
super(message);
}
}
exports.CompressException = CompressException;