unreal.js
Version:
A pak reader for games like VALORANT & Fortnite written in Node.JS
15 lines (14 loc) • 865 B
TypeScript
import { BaseVariantDef, CosmeticMetaTagContainer, FoleySoundVariant, MaterialParamterDef, MaterialVariants, MeshVariant, ParticleParamterVariant, ParticleVariant, ScriptedActionVariant, SocketTransformVariant, SoundVariant, VariantParticleSystemInitializerData } from "./BaseVariantDef";
export declare class MeshVariantDef extends BaseVariantDef {
VariantMeshes: MeshVariant[];
VariantMaterials: MaterialVariants[];
VariantMaterialParams: MaterialParamterDef[];
InitialParticleSystemData: VariantParticleSystemInitializerData[];
VariantParticles: ParticleVariant[];
VariantParticleParams: ParticleParamterVariant[];
SocketTransforms: SocketTransformVariant[];
VariantSounds: SoundVariant[];
VariantFoley: FoleySoundVariant[];
VariantActions: ScriptedActionVariant[];
MetaTags: CosmeticMetaTagContainer;
}