unpak.js
Version:
Modern TypeScript library for reading Unreal Engine pak files and assets, inspired by CUE4Parse
38 lines • 1.1 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.FnLanguage = void 0;
exports.valueOfLanguageCode = valueOfLanguageCode;
/**
* Gets value of language code
* @param {string} lang Language code
* @returns {FnLanguage} Instance
* @export
*/
function valueOfLanguageCode(lang) {
const value = Object.values(FnLanguage).find(v => v === lang);
return value || FnLanguage.UNKNOWN;
}
/**
* FnLanguage
* @enum
*/
var FnLanguage;
(function (FnLanguage) {
FnLanguage["AR"] = "ar";
FnLanguage["DE"] = "de";
FnLanguage["EN"] = "en";
FnLanguage["ES"] = "es";
FnLanguage["ES_419"] = "es-419";
FnLanguage["FR"] = "fr";
FnLanguage["IT"] = "it";
FnLanguage["JA"] = "ja";
FnLanguage["KO"] = "ko";
FnLanguage["PL"] = "pl";
FnLanguage["PT_BR"] = "pt-BR";
FnLanguage["RU"] = "ru";
FnLanguage["TR"] = "tr";
FnLanguage["ZH_CN"] = "zh-CN";
FnLanguage["ZH_HANT"] = "zh-Hant";
FnLanguage["UNKNOWN"] = "unknown";
})(FnLanguage || (exports.FnLanguage = FnLanguage = {}));
//# sourceMappingURL=FnLanguage.js.map