UNPKG

unpak.js

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Modern TypeScript library for reading Unreal Engine pak files and assets, inspired by CUE4Parse

41 lines 1.21 kB
export declare class Config implements IConfig { static GExportArchiveCheckDummyName: boolean; static GDebug: boolean; static GFatalUnknownProperty: boolean; static GSuppressMissingSchemaErrors: boolean; static GUseLocalTypeRegistry: boolean; } export interface IConfig { /** * Whether to check dummy names in export archive * @type {boolean} * @default false */ GExportArchiveCheckDummyName?: boolean; /** * Whether to debug * @type {boolean} * @default false */ GDebug?: boolean; /** * Whether it is fatal if a property couldn't be deserialized * @type {boolean} * @default false */ GFatalUnknownProperty?: boolean; /** * Whether to suppress missing schema errors * @type {boolean} * @default false */ GSuppressMissingSchemaErrors?: boolean; /** * Whether to use 'process.cwd()' instead of 'process.cwd() + /node_modules/unreal.js' for object type registry * Do not set this to true unless you are not using unreal.js via node_modules * @type {boolean} * @default false */ GUseLocalTypeRegistry?: boolean; } //# sourceMappingURL=Config.d.ts.map