universal-geocoder
Version:
Universal geocoding abstraction server-side and client-side with multiple built-in providers
74 lines • 3.28 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var __rest = (this && this.__rest) || function (s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
var Geocoded_1 = __importDefault(require("../../Geocoded"));
var BingGeocoded = /** @class */ (function (_super) {
__extends(BingGeocoded, _super);
function BingGeocoded(_a) {
var attribution = _a.attribution, precision = _a.precision, geocodedObject = __rest(_a, ["attribution", "precision"]);
var _this = _super.call(this, geocodedObject) || this;
_this.attribution = attribution;
_this.precision = precision;
return _this;
}
BingGeocoded.create = function (object) {
return new this(object);
};
BingGeocoded.prototype.toObject = function () {
return __assign(__assign({}, _super.prototype.toObject.call(this)), { attribution: this.attribution, precision: this.precision });
};
BingGeocoded.prototype.withAttribution = function (attribution) {
return new BingGeocoded(__assign(__assign({}, this.toObject()), { attribution: attribution }));
};
BingGeocoded.prototype.getAttribution = function () {
return this.attribution;
};
BingGeocoded.prototype.withPrecision = function (precision) {
return new BingGeocoded(__assign(__assign({}, this.toObject()), { precision: precision }));
};
BingGeocoded.prototype.getPrecision = function () {
return this.precision;
};
return BingGeocoded;
}(Geocoded_1.default));
exports.default = BingGeocoded;
//# sourceMappingURL=BingGeocoded.js.map