universal-geocoder
Version:
Universal geocoding abstraction server-side and client-side with multiple built-in providers
39 lines • 1.27 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ADMIN_LEVEL_CODES = void 0;
// eslint-disable-next-line no-shadow
var ADMIN_LEVEL_CODES;
(function (ADMIN_LEVEL_CODES) {
ADMIN_LEVEL_CODES[ADMIN_LEVEL_CODES["STATE_CODE"] = 1] = "STATE_CODE";
ADMIN_LEVEL_CODES[ADMIN_LEVEL_CODES["COUNTY_CODE"] = 2] = "COUNTY_CODE";
})(ADMIN_LEVEL_CODES = exports.ADMIN_LEVEL_CODES || (exports.ADMIN_LEVEL_CODES = {}));
var AdminLevel = /** @class */ (function () {
function AdminLevel(_a) {
var level = _a.level, name = _a.name, code = _a.code;
this.level = level;
this.name = name;
this.code = code;
}
AdminLevel.create = function (object) {
return new this(object);
};
AdminLevel.prototype.toObject = function () {
return {
level: this.level,
name: this.name,
code: this.code,
};
};
AdminLevel.prototype.getLevel = function () {
return this.level;
};
AdminLevel.prototype.getName = function () {
return this.name;
};
AdminLevel.prototype.getCode = function () {
return this.code;
};
return AdminLevel;
}());
exports.default = AdminLevel;
//# sourceMappingURL=AdminLevel.js.map