unity-webgl
Version:
Unity-WebGL provides an easy solution for embedding Unity WebGL builds in your web projects, with two-way communication between your webApp and Unity application with advanced API's.
33 lines (27 loc) • 956 B
text/typescript
export const isBrowser = typeof window !== 'undefined' && typeof window.document !== 'undefined'
export const getType = (value: any) =>
Object.prototype.toString.call(value).slice(8, -1).toLowerCase()
export const isObject = (value: any) => getType(value) === 'object'
export function omit<T extends object, K extends keyof T>(obj: T, keys: K[]): Omit<T, K> {
const result = { ...obj }
keys.forEach((key) => {
delete result[key]
})
return result
}
/**
* query CanvasElement
*/
export function queryCanvas(canvas: string | HTMLCanvasElement): HTMLCanvasElement | null {
if (canvas instanceof HTMLCanvasElement) {
return canvas
}
return document.querySelector(canvas)
}
export const log = (() => {
const prefix = '[unity-webgl]'
const _log = (...args: any[]) => console.log(prefix, ...args)
_log.warn = (...args: any[]) => console.warn(prefix, ...args)
_log.error = (...args: any[]) => console.error(prefix, ...args)
return _log
})()