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unity-i18n

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import { SpawnOptions } from "child_process"; interface CmdOption extends SpawnOptions { silent?: boolean; } export interface ExecuteError { code: number; error?: Error; } export declare class Cmd { private _output; private resolved; runNodeModule(moduleName: string, params?: string[], options?: CmdOption): Promise<number>; run(command: string, params?: string[], options?: CmdOption): Promise<number>; get output(): string; } export {};