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unity-find-fault

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A tool to find fault in unity project.

23 lines (22 loc) 860 B
import { Unity } from '../typings/unity.js'; export declare interface ITextureMeta { guid: string; textureType: number; spriteBorder: { x: number; y: number; z: number; w: number; }; } export declare class UnityHelper { static readonly CompositeFileTypes: string[]; static collectUsedGUID(dir: string, exclude?: string[]): Promise<Record<string, string[]>>; static collectExistingGUID(dir: string): Promise<string[]>; static getScriptGUID(scriptName: string): Promise<string | null>; static readGUID(metaFile: string): Promise<string>; static readTextureMeta(metaFile: string): Promise<ITextureMeta>; static loadMeta<T extends Unity.Meta.MetaTypes>(metaFile: string): Promise<T>; static unlinkFile(file: string): Promise<void>; static removeDir(dir: string): Promise<void>; }