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unity-find-fault

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A tool to find fault in unity project.

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import fg from "fast-glob"; import path from "path"; import { UnityHelper } from "./UnityHelper.js"; import { strArrayToMap } from "./vendor.js"; export class ImageStriper { async removeUseless(option) { // 收集用到的guid //#region const usedGUIDs = await UnityHelper.collectUsedGUID(option.projectRoot, ['.mat']); const usedGUIDMap = strArrayToMap(usedGUIDs); //#endregion let cnt = 0; const animRoot = path.join(option.projectRoot, 'Assets'); const anims = await fg('**/*.mat', { cwd: animRoot }); for (const anim of anims) { const file = path.join(animRoot, anim); const guid = await UnityHelper.readGUID(file + '.meta'); if (!usedGUIDMap[guid]) { // 未被直接引用 // await fs.unlink(file); // await fs.unlink(file + '.meta'); console.log(file); cnt++; } } console.log(`${cnt} removed`); } }