UNPKG

unity-find-fault

Version:

A tool to find fault in unity project.

431 lines (430 loc) 14.5 kB
{ "keep": [ "Assets/Arts/buildinAsset/*.*", "Assets/Arts/platIcon/*.*", "Assets/AssetSources/icon/add10PercentExp.png", "Assets/AssetSources/camera/yizhuan_*/*.*", "Assets/AssetSources/icon/add10PercentExp.png", "Assets/AssetSources/effect/other/31000059.prefab", "Assets/AssetSources/effect/other/70020001.prefab", "Assets/AssetSources/effect/other/70020002.prefab", "Assets/AssetSources/effect/other/ChuanSong.prefab", "Assets/AssetSources/effect/other/appear.prefab", "Assets/AssetSources/effect/other/disappear.prefab", "Assets/AssetSources/effect/other/Fuhuo01.prefab", "Assets/AssetSources/effect/other/shengji.prefab", "Assets/AssetSources/effect/dropThing/sq123456.prefab", "Assets/AssetSources/effect/uitx/xunhuang/*.prefab", "Assets/AssetSources/model/anqi/3005/3005.prefab", "Assets/AssetSources/model/chenghao/1080.prefab", "Assets/AssetSources/model/chenghao/jxtz*.prefab", "Assets/AssetSources/model/dropThing/10018/10018.prefab", "Assets/AssetSources/model/guoyun/*/*.prefab", "Assets/AssetSources/model/hero/**/*.prefab", "Assets/AssetSources/model/pet/*/*.prefab", "Assets/AssetSources/model/qqVipTitle/*/*.prefab", "Assets/AssetSources/model/ride/1540074/1540074.prefab", "Assets/AssetSources/model/ride/540049/540049.prefab", "Assets/AssetSources/model/ride/540001/540001.prefab", "Assets/AssetSources/model/tianying/550080/550080.prefab", "Assets/AssetSources/model/vipLvTopTitle/*.prefab", "Assets/AssetSources/model/zhanchong/560070/560070.prefab", "Assets/AssetSources/preload/texture/stone.jpg", "Assets/AssetSources/ui/texture/ZhengBaSai*.jpg", "Assets/AssetSources/ui/bloodEffect/*.prefab" ], "prefabCfg": [ { "path": "effect/buff/*.prefab", "rules": [ { "cfgFile": "BuffConfigM.json", "cfgKey": "m_szBuffSpecialEffect" }, { "cfgFile": "SkillConfigM.json", "cfgKey": "m_szCastEffectID" }, { "cfgFile": "DiamondSkillConfigM.json", "cfgKey": "m_szCastEffectID" } ] }, { "path": "effect/dropThing/*.prefab", "rules": [ { "cfgFile": "ThingConfigM.json", "cfgKey": "m_iEffectName" }, { "cfgFile": "EquipConfigM.json", "cfgKey": "m_iEffectName" } ] }, { "path": "effect/other/*.prefab", "rules": [ { "cfgFile": "JingZuanSuitCfgM.json", "cfgKey": "m_szEffectID" }, { "cfgFile": "TeleportConfigM.json", "cfgKey": "m_szTransportEffect1" }, { "cfgFile": "MonsterConfigM.json", "cfgKey": "m_szDeathEffect" } ] }, { "path": "effect/ride/*/*_show.prefab", "disabled": true, "__desc": "还有model里面的ride文件也不要动吧,看了下被删掉的只是第一版不出去那么多坐骑", "rules": [ { "cfgFile": "MountStageUpCfgM.json", "cfgKey": "MountBaseCfgM" }, { "cfgFile": "MountStageUpCfgM.json", "cfgKey": "m_iModelID" } ] }, { "path": "effect/skill/*.prefab", "rules": [ { "cfgFile": "SkillConfigM.json", "cfgKey": "m_szCastEffectID" }, { "cfgFile": "SkillConfigM.json", "cfgKey": "m_szMonsterHurtEffect" }, { "cfgFile": "SkillConfigM.json", "cfgKey": "m_szTargetEffectID" }, { "cfgFile": "SkillConfigM.json", "cfgKey": "m_szPrepareEffect" }, { "cfgFile": "DiamondSkillConfigM.json", "cfgKey": "m_szCastEffectID" } ] }, { "path": "effect/uitx/jingzuan/*.prefab", "rules": [ { "cfgFile": "JingZuanCfgM.json", "cfgKey": "m_uiModelID" } ] }, { "path": "effect/weaponeffect/*_1.prefab", "rules": [ { "cfgFile": "ZhanHunUpgradeM.json", "cfgKey": "m_iZSImage" }, { "cfgFile": "ZhanHunUpgradeM.json", "cfgKey": "m_iGSImage" }, { "cfgFile": "ZhanHunUpgradeM.json", "cfgKey": "m_iFSImage" } ] }, { "path": "effect/weaponeffect/*_2.prefab", "rules": [ { "cfgFile": "ZhanHunUpgradeM.json", "cfgKey": "m_iZSImage" }, { "cfgFile": "ZhanHunUpgradeM.json", "cfgKey": "m_iGSImage" }, { "cfgFile": "ZhanHunUpgradeM.json", "cfgKey": "m_iFSImage" } ] }, { "path": "model/anqi/*/*.prefab", "rules": [ { "cfgFile": "FaBaoCfgM.json", "cfgKey": "m_iModelID" }, { "cfgFile": "MountStageUpCfgM.json", "cfgKey": "m_iModelID" }, { "cfgFile": "JueXingConfigM.json", "cfgKey": "m_iUpgradeModelID" }, { "cfgFile": "FaZeSXConfigM.json", "cfgKey": "m_usModelID" }, { "cfgFile": "JueXingConfigM.json", "cfgKey": "m_iUpgradeModelID" } ] }, { "path": "model/chenghao/*.prefab", "rules": [ { "cfgFile": "NPCConfigM.json", "cfgKey": "m_szNPCChengHao" }, { "cfgFile": "TitleListConfigM.json", "cfgKey": "m_uiImageID" } ] }, { "path": "model/collection/*/*.prefab", "rules": [ { "cfgFile": "MonsterConfigM.json", "cfgKey": "m_szModelID" } ] }, { "path": "model/dropThing/*/*.prefab", "rules": [ { "cfgFile": "ThingConfigM.json", "cfgKey": "m_iGroundIconID" }, { "cfgFile": "EquipConfigM.json", "cfgKey": "m_iGroundIconID" } ] }, { "path": "model/duobao/*/*.prefab", "rules": [ { "cfgFile": "THKMCfgM.json", "cfgKey": "m_ucType" } ] }, { "path": "model/guoyun/*/*.prefab", "rules": [ { "cfgFile": "THKMCfgM.json", "cfgKey": "m_ucType" } ] }, { "path": "model/monster/*/*.prefab", "disabled": true, "__desc": "能先不要管monster里面的模型不?之前已经清理过一次了,有些模型是玩法没做所以怪物还没配置上去,只是先把资源新增在里面了", "rules": [ { "cfgFile": "MonsterConfigM.json", "cfgKey": "m_szModelID" } ] }, { "path": "model/moshen/*/*.prefab", "rules": [ { "cfgFile": "ZhuFuImageConfigM.json", "cfgKey": "m_iModelID" } ] }, { "path": "model/npc/*/*.prefab", "rules": [ { "cfgFile": "NPCConfigM.json", "cfgKey": "m_szNPCModelID" } ] }, { "path": "model/ride/*/*.prefab", "disabled": true, "__desc": "还有model里面的ride文件也不要动吧,看了下被删掉的只是第一版不出去那么多坐骑", "rules": [ { "cfgFile": "Act116DrawM.json", "cfgKey": "m_iModel" }, { "cfgFile": "ZhuFuImageConfigM.json", "cfgKey": "m_iModelID" }, { "cfgFile": "MountBaseCfgM.json", "cfgKey": "m_iModelID" }, { "cfgFile": "MountStageUpCfgM.json", "cfgKey": "m_iModelID" } ] }, { "path": "model/shenji/*.prefab", "rules": [ { "cfgFile": "ShenYinConfigM.json", "cfgKey": "m_iModelID" } ] }, { "path": "model/tianying/*/*.prefab", "rules": [ { "cfgFile": "TYRebirthCfgM.json", "cfgKey": "m_iModelID" }, { "cfgFile": "TYEvolveM.json", "cfgKey": "m_iModelID" }, { "cfgFile": "ThingConfigM.json", "cfgKey": "m_iFunctionValue" }, { "cfgFile": "EquipConfigM.json", "cfgKey": "m_iFunctionValue" } ] }, { "path": "model/xunzhang/*/*.prefab", "rules": [ { "cfgFile": "QiShiXunZhangBreakConfigM.json", "cfgKey": "m_uiModelID" }, { "cfgFile": "KFJDCFinalCfgM.json", "cfgKey": "m_iShowModel" } ] }, { "path": "model/zhanchong/*/*.prefab", "disabled": true, "__desc": "zhanchong这个文件夹,你先别列入删除行列[汗]", "rules": [ { "cfgFile": "CombatPetActivateCfgM.json", "cfgKey": "m_iModelID" } ] }, { "path": "model/zhenfa/*/*.prefab", "disabled": true, "__desc": "佳爷这几个zhenfa的手下留情,后期我们还会用于投放,只是暂时屏蔽6005-6008", "rules": [ { "cfgFile": "ZhuFuImageConfigM.json", "cfgKey": "m_iModelID" } ] } ], "iconCfg": [ { "path": "icon/*.png", "rules": [ { "cfgFile": "ThingConfigM.json", "cfgKey": "m_szIconID" }, { "cfgFile": "EquipConfigM.json", "cfgKey": "m_szIconID" }, { "cfgFile": "GongCeActShopCfgM.json", "cfgKey": "m_iExchangeID" }, { "cfgFile": "CloudSystemM.json", "cfgKey": "m_iConsumableID" }, { "cfgFile": "FaZeSXConfigM.json", "cfgKey": "m_iHead" }, { "cfgFile": "SkillConfigM.json", "cfgKey": "m_iSkillIcon" }, { "cfgFile": "EquipDiamondStrenthCfgM.json", "cfgKey": "m_iIcon" }, { "cfgFile": "ChaosSpecialBeadM.json", "cfgKey": "m_iHeadID" }, { "cfgFile": "MountBaseCfgM.json", "cfgKey": "m_iHeadID" }, { "cfgFile": "MountStageUpCfgM.json", "cfgKey": "m_iHeadID" }, { "cfgFile": "QiShiXunZhangBreakConfigM.json", "cfgKey": "m_iHeadID" }, { "cfgFile": "BuffConfigM.json", "cfgKey": "m_uiBuffIconID" }, { "cfgFile": "ShengYinUpLvM.json", "cfgKey": "m_iIconID" }, { "cfgFile": "ZhiZunUpLvM.json", "cfgKey": "m_iIconID" } ] } ], "npot": { "ignore": [ ] } }