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unity-editor-mcp

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MCP server for Unity Editor integration - enables AI assistants to control Unity Editor

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import { BaseToolHandler } from '../base/BaseToolHandler.js'; /** * Handler for the ping tool * Tests connection to Unity Editor */ export class PingToolHandler extends BaseToolHandler { constructor(unityConnection) { super( 'ping', 'Test connection to Unity Editor', { type: 'object', properties: { message: { type: 'string', description: 'Optional message to echo back' } }, required: [] } ); this.unityConnection = unityConnection; } /** * Executes the ping command * @param {object} params - Input parameters * @returns {Promise<object>} Ping result */ async execute(params) { // Ensure connected if (!this.unityConnection.isConnected()) { await this.unityConnection.connect(); } // Send ping command with optional message const result = await this.unityConnection.sendCommand('ping', { message: params.message || 'ping' }); // Format the result for the response return { message: result.message, echo: result.echo || params.message || 'ping', timestamp: result.timestamp || new Date().toISOString(), unityVersion: result.unityVersion }; } }