UNPKG

unicode-shaper

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Shape unicode text so that renderers like WebGL and WebGPU can properly display the glyphs.

1 lines 151 B
{"version":3,"file":"uShaper.wasm.d.ts","sourceRoot":"","sources":["../src/uShaper.wasm.ts"],"names":[],"mappings":"wBAAe,8g0BAA8g0B;AAA7h0B,wBAA8h0B"}