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unenv

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`unenv` is a framework-agnostic system that allows converting JavaScript code to be platform agnostic and work in any environment including Browsers, Workers, Node.js, or JavaScript runtime.

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import type * as net from "node:net"; import { Callback, BufferEncoding } from "../../_internal/types"; import { Duplex } from "../stream/duplex"; export declare class Socket extends Duplex implements net.Socket { readonly __unenv__ = true; readonly bufferSize: number; readonly bytesRead: number; readonly bytesWritten: number; readonly connecting: boolean; readonly destroyed: boolean; readonly pending: boolean; readonly localAddress: string; readonly localPort: number; readonly remoteAddress?: string; readonly remoteFamily?: string; readonly remotePort?: number; readonly autoSelectFamilyAttemptedAddresses: never[]; readonly readyState: net.SocketReadyState; constructor(_options?: net.SocketConstructorOpts); write(_buffer: Uint8Array | string, _arg1?: BufferEncoding | Callback<Error | undefined>, _arg2?: Callback<Error | undefined>): boolean; connect(_arg1: number | string | net.SocketConnectOpts, _arg2?: string | Callback, _arg3?: Callback): this; end(_arg1?: Callback | Uint8Array | string, _arg2?: BufferEncoding | Callback, _arg3?: Callback): this; setEncoding(_encoding?: BufferEncoding): this; pause(): this; resume(): this; setTimeout(_timeout: number, _callback?: Callback): this; setNoDelay(_noDelay?: boolean): this; setKeepAlive(_enable?: boolean, _initialDelay?: number): this; address(): {}; unref(): this; ref(): this; destroySoon(): void; resetAndDestroy(): this; } export declare class SocketAddress implements net.SocketAddress { readonly __unenv__ = true; address: string; family: "ipv4" | "ipv6"; port: number; flowlabel: number; constructor(options: net.SocketAddress); }